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		<title>به نام خداوند موسیقی و عشق - کنسول های بازی</title>
		<link>http://amiralitorkaman.blogsky.com</link>
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					<title>Kinect game list</title>
					<link>http://amiralitorkaman.blogsky.com/1390/04/12/post-78/</link>
					<description>&lt;div id=&quot;siteSub&quot; align=&quot;center&quot;&gt;From Wikipedia, the free encyclopedia&lt;/div&gt;&lt;!-- /tagline --&gt;&lt;!-- subtitle --&gt;&lt;div id=&quot;contentSub&quot; align=&quot;center&quot;&gt;&lt;/div&gt;&lt;!-- /subtitle --&gt;&lt;!-- jumpto --&gt;&lt;div id=&quot;jump-to-nav&quot; align=&quot;center&quot;&gt;Jump to: &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#p-search&quot;&gt;search&lt;/a&gt; &lt;/div&gt;&lt;!-- /jumpto --&gt;&lt;!-- bodytext --&gt;&lt;div class=&quot;thumb tright&quot; align=&quot;center&quot;&gt;&lt;div class=&quot;thumbinner&quot; style=&quot;WIDTH: 258px&quot;&gt;&lt;a class=&quot;image&quot; href=&quot;http://www.blogsky.com/wiki/File:KinectBoxHead.png&quot;&gt;&lt;img class=&quot;thumbimage&quot; height=&quot;44&quot; src=&quot;http://upload.wikimedia.org/wikipedia/en/thumb/1/17/KinectBoxHead.png/256px-KinectBoxHead.png&quot; width=&quot;256&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;thumbcaption&quot;&gt;&lt;div class=&quot;magnify&quot;&gt;&lt;a class=&quot;internal&quot; title=&quot;Enlarge&quot; href=&quot;http://www.blogsky.com/wiki/File:KinectBoxHead.png&quot;&gt;&lt;img height=&quot;11&quot; src=&quot;http://bits.wikimedia.org/skins-1.17/common/images/magnify-clip.png&quot; width=&quot;15&quot; /&gt;&lt;/a&gt;&lt;/div&gt;Official Xbox 360 Kinect Banner used on Kinect game covers&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;p align=&quot;center&quot;&gt;This is an incomplete list of released and announced games that support or require the &lt;a title=&quot;Kinect&quot; href=&quot;http://www.blogsky.com/wiki/Kinect&quot;&gt;Kinect&lt;/a&gt; motion controller for the &lt;a title=&quot;Xbox 360&quot; href=&quot;http://www.blogsky.com/wiki/Xbox_360&quot;&gt;Xbox 360&lt;/a&gt;.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-launch14_0-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-launch14-0&quot;&gt;&lt;span&gt;[&lt;/span&gt;1&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-123kinectgameslist_1-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-123kinectgameslist-1&quot;&gt;&lt;span&gt;[&lt;/span&gt;2&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;There are currently &lt;strong&gt;61&lt;/strong&gt; (Upcoming games: &lt;strong&gt;35&lt;/strong&gt;; Existing games: &lt;strong&gt;26&lt;/strong&gt;) games on this list.&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;&lt;br clear=&quot;all&quot; /&gt;&lt;/p&gt;&lt;h2 align=&quot;center&quot;&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;Released_games&quot;&gt;Released games&lt;/span&gt;&lt;/h2&gt;&lt;p align=&quot;center&quot;&gt;&lt;table class=&quot;toc&quot; id=&quot;toc&quot; style=&quot;POSITION: relative&quot; align=&quot;center&quot; summary=&quot;Contents&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;th&gt;Contents:&lt;/th&gt;&lt;td&gt;&lt;/td&gt;&lt;td&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#0.E2.80.939&quot;&gt;0–9&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#A&quot;&gt;A&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#B&quot;&gt;B&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#C&quot;&gt;C&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#D&quot;&gt;D&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#E&quot;&gt;E&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#F&quot;&gt;F&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#G&quot;&gt;G&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#H&quot;&gt;H&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#I&quot;&gt;I&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#J&quot;&gt;J&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#K&quot;&gt;K&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#L&quot;&gt;L&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#M&quot;&gt;M&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#N&quot;&gt;N&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#O&quot;&gt;O&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#P&quot;&gt;P&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#Q&quot;&gt;Q&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#R&quot;&gt;R&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#S&quot;&gt;S&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#T&quot;&gt;T&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#U&quot;&gt;U&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#V&quot;&gt;V&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#W&quot;&gt;W&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#X&quot;&gt;X&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#Y&quot;&gt;Y&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#Z&quot;&gt;Z&lt;/a&gt; &amp;nbsp;&amp;nbsp; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#References&quot;&gt;References&lt;/a&gt;&amp;nbsp;&amp;nbsp; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#External_links&quot;&gt;External links&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;&lt;table class=&quot;wikitable sortable&quot; id=&quot;sortable_table_id_0&quot; style=&quot;FONT-SIZE: 95%; WIDTH: 100%&quot; cellpadding=&quot;1&quot; border=&quot;1&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;th width=&quot;22%&quot;&gt;Title&lt;a class=&quot;sortheader&quot; onclick=&quot;ts_resortTable(this);return false;&quot; href=&quot;http://en.wikipedia.org/wiki/List_of_Kinect_games#&quot;&gt;&lt;span class=&quot;sortarrow&quot;&gt;&lt;img alt=&quot;↓&quot; src=&quot;http://bits.wikimedia.org/skins-1.17/common/images/sort_none.gif&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/th&gt;&lt;th width=&quot;12%&quot;&gt;Developer&lt;a class=&quot;sortheader&quot; onclick=&quot;ts_resortTable(this);return false;&quot; href=&quot;http://en.wikipedia.org/wiki/List_of_Kinect_games#&quot;&gt;&lt;span class=&quot;sortarrow&quot;&gt;&lt;img alt=&quot;↓&quot; src=&quot;http://bits.wikimedia.org/skins-1.17/common/images/sort_none.gif&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/th&gt;&lt;th width=&quot;12%&quot;&gt;Publisher&lt;a class=&quot;sortheader&quot; onclick=&quot;ts_resortTable(this);return false;&quot; href=&quot;http://en.wikipedia.org/wiki/List_of_Kinect_games#&quot;&gt;&lt;span class=&quot;sortarrow&quot;&gt;&lt;img alt=&quot;↓&quot; src=&quot;http://bits.wikimedia.org/skins-1.17/common/images/sort_none.gif&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/th&gt;&lt;th width=&quot;10%&quot;&gt;Japan&lt;a class=&quot;sortheader&quot; onclick=&quot;ts_resortTable(this);return false;&quot; href=&quot;http://en.wikipedia.org/wiki/List_of_Kinect_games#&quot;&gt;&lt;span class=&quot;sortarrow&quot;&gt;&lt;img alt=&quot;↓&quot; src=&quot;http://bits.wikimedia.org/skins-1.17/common/images/sort_none.gif&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/th&gt;&lt;th width=&quot;10%&quot;&gt;North America&lt;a class=&quot;sortheader&quot; onclick=&quot;ts_resortTable(this);return false;&quot; href=&quot;http://en.wikipedia.org/wiki/List_of_Kinect_games#&quot;&gt;&lt;span class=&quot;sortarrow&quot;&gt;&lt;img alt=&quot;↓&quot; src=&quot;http://bits.wikimedia.org/skins-1.17/common/images/sort_none.gif&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/th&gt;&lt;th width=&quot;10%&quot;&gt;Europe&lt;a class=&quot;sortheader&quot; onclick=&quot;ts_resortTable(this);return false;&quot; href=&quot;http://en.wikipedia.org/wiki/List_of_Kinect_games#&quot;&gt;&lt;span class=&quot;sortarrow&quot;&gt;&lt;img alt=&quot;↓&quot; src=&quot;http://bits.wikimedia.org/skins-1.17/common/images/sort_none.gif&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/th&gt;&lt;th width=&quot;10%&quot;&gt;Australia&lt;a class=&quot;sortheader&quot; onclick=&quot;ts_resortTable(this);return false;&quot; href=&quot;http://en.wikipedia.org/wiki/List_of_Kinect_games#&quot;&gt;&lt;span class=&quot;sortarrow&quot;&gt;&lt;img alt=&quot;↓&quot; src=&quot;http://bits.wikimedia.org/skins-1.17/common/images/sort_none.gif&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/th&gt;&lt;th width=&quot;6%&quot;&gt;Exclusive to Xbox 360&lt;a class=&quot;sortheader&quot; onclick=&quot;ts_resortTable(this);return false;&quot; href=&quot;http://en.wikipedia.org/wiki/List_of_Kinect_games#&quot;&gt;&lt;span class=&quot;sortarrow&quot;&gt;&lt;img alt=&quot;↓&quot; src=&quot;http://bits.wikimedia.org/skins-1.17/common/images/sort_none.gif&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/th&gt;&lt;th width=&quot;6%&quot;&gt;Kinect-only&lt;a class=&quot;sortheader&quot; onclick=&quot;ts_resortTable(this);return false;&quot; href=&quot;http://en.wikipedia.org/wiki/List_of_Kinect_games#&quot;&gt;&lt;span class=&quot;sortarrow&quot;&gt;&lt;img alt=&quot;↓&quot; src=&quot;http://bits.wikimedia.org/skins-1.17/common/images/sort_none.gif&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/th&gt;&lt;th width=&quot;6%&quot;&gt;IGN Rating&lt;a class=&quot;sortheader&quot; onclick=&quot;ts_resortTable(this);return false;&quot; href=&quot;http://en.wikipedia.org/wiki/List_of_Kinect_games#&quot;&gt;&lt;span class=&quot;sortarrow&quot;&gt;&lt;img alt=&quot;↓&quot; src=&quot;http://bits.wikimedia.org/skins-1.17/common/images/sort_none.gif&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/th&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a class=&quot;new&quot; title=&quot;Adrenalin Misfits (page does not exist)&quot; href=&quot;http://www.blogsky.com/w/index.php?title=Adrenalin_Misfits&amp;action=edit&amp;redlink=1&quot;&gt;&lt;font color=&quot;#ba0000&quot;&gt;Adrenalin Misfits&lt;/font&gt;&lt;/a&gt; a.ka. &lt;a class=&quot;new&quot; title=&quot;Crossboard 7 (page does not exist)&quot; href=&quot;http://www.blogsky.com/w/index.php?title=Crossboard_7&amp;action=edit&amp;redlink=1&quot;&gt;&lt;font color=&quot;#ba0000&quot;&gt;Crossboard 7&lt;/font&gt;&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Konami&quot; href=&quot;http://www.blogsky.com/wiki/Konami&quot;&gt;Konami&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Konami&quot; href=&quot;http://www.blogsky.com/wiki/Konami&quot;&gt;Konami&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101120&lt;/span&gt;November 20, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101104&lt;/span&gt;November 4, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101110&lt;/span&gt;November 10, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101118&lt;/span&gt;November 18, 2010&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td&gt;5.0&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Body and Brain Connection&quot; href=&quot;http://www.blogsky.com/wiki/Body_and_Brain_Connection&quot;&gt;Body and Brain Connection&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a class=&quot;mw-redirect&quot; title=&quot;Namco Bandai&quot; href=&quot;http://www.blogsky.com/wiki/Namco_Bandai&quot;&gt;Namco Bandai&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a class=&quot;mw-redirect&quot; title=&quot;Namco Bandai&quot; href=&quot;http://www.blogsky.com/wiki/Namco_Bandai&quot;&gt;Namco Bandai&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101120&lt;/span&gt;November 20, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110208&lt;/span&gt;February 8, 2011&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110211&lt;/span&gt;February 11, 2011&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110210&lt;/span&gt;February 10, 2011&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td&gt;5.0&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Brunswick Pro Bowling&quot; href=&quot;http://www.blogsky.com/wiki/Brunswick_Pro_Bowling&quot;&gt;Brunswick Pro Bowling&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;FarSight Studios&quot; href=&quot;http://www.blogsky.com/wiki/FarSight_Studios&quot;&gt;FarSight Studios&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Crave Entertainment&quot; href=&quot;http://www.blogsky.com/wiki/Crave_Entertainment&quot;&gt;Crave Entertainment&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110408&lt;/span&gt;April 8, 2011&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110215&lt;/span&gt;February 15, 2011&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101216&lt;/span&gt;December 16, 2010&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a class=&quot;new&quot; title=&quot;Carnival Games: Monkey See, Monkey Do (page does not exist)&quot; href=&quot;http://www.blogsky.com/w/index.php?title=Carnival_Games:_Monkey_See,_Monkey_Do&amp;action=edit&amp;redlink=1&quot;&gt;&lt;font color=&quot;#ba0000&quot;&gt;Carnival Games: Monkey See, Monkey Do&lt;/font&gt;&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Cat Daddy Games&quot; href=&quot;http://www.blogsky.com/wiki/Cat_Daddy_Games&quot;&gt;Cat Daddy Games&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;2K Play&quot; href=&quot;http://www.blogsky.com/wiki/2K_Play&quot;&gt;2K Play&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110412&lt;/span&gt;April 12, 2011&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110415&lt;/span&gt;April 15, 2011&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110415&lt;/span&gt;April 15, 2011&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td&gt;6.0&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Child of Eden&quot; href=&quot;http://www.blogsky.com/wiki/Child_of_Eden&quot;&gt;Child of Eden&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Q Entertainment&quot; href=&quot;http://www.blogsky.com/wiki/Q_Entertainment&quot;&gt;Q Entertainment&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Ubisoft&quot; href=&quot;http://www.blogsky.com/wiki/Ubisoft&quot;&gt;Ubisoft&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110614&lt;/span&gt;June 14, 2011&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-childeden_2-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-childeden-2&quot;&gt;&lt;span&gt;[&lt;/span&gt;3&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110617&lt;/span&gt;June 17, 2011&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110603&lt;/span&gt;June 3, 2011&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;td&gt;8.5&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Dance Central&quot; href=&quot;http://www.blogsky.com/wiki/Dance_Central&quot;&gt;Dance Central&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Harmonix Music Systems&quot; href=&quot;http://www.blogsky.com/wiki/Harmonix_Music_Systems&quot;&gt;Harmonix Music Systems&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;MTV&quot; href=&quot;http://www.blogsky.com/wiki/MTV&quot;&gt;MTV Games&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110602&lt;/span&gt;June 2, 2011&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101104&lt;/span&gt;November 4, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101110&lt;/span&gt;November 10, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101118&lt;/span&gt;November 18, 2010&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td&gt;8.0&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a class=&quot;mw-redirect&quot; title=&quot;Dance Masters&quot; href=&quot;http://www.blogsky.com/wiki/Dance_Masters&quot;&gt;Dance Masters&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Konami&quot; href=&quot;http://www.blogsky.com/wiki/Konami&quot;&gt;Konami&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Konami&quot; href=&quot;http://www.blogsky.com/wiki/Konami&quot;&gt;Konami&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101120&lt;/span&gt;November 20, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101104&lt;/span&gt;November 4, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101110&lt;/span&gt;November 10, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101118&lt;/span&gt;November 18, 2010&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td&gt;6.5&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a class=&quot;new&quot; title=&quot;Dance Paradise (page does not exist)&quot; href=&quot;http://www.blogsky.com/w/index.php?title=Dance_Paradise&amp;action=edit&amp;redlink=1&quot;&gt;&lt;font color=&quot;#ba0000&quot;&gt;Dance Paradise&lt;/font&gt;&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Mindscape&quot; href=&quot;http://www.blogsky.com/wiki/Mindscape&quot;&gt;Mindscape&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a class=&quot;mw-redirect&quot; title=&quot;Universal Music&quot; href=&quot;http://www.blogsky.com/wiki/Universal_Music&quot;&gt;Universal Music&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110215&lt;/span&gt;February 15, 2011&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101119&lt;/span&gt;November 19, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101118&lt;/span&gt;November 18, 2010&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a class=&quot;mw-redirect&quot; title=&quot;Deca Sports Freedom&quot; href=&quot;http://www.blogsky.com/wiki/Deca_Sports_Freedom&quot;&gt;Deca Sports Freedom&lt;/a&gt; a.k.a. &lt;a class=&quot;mw-redirect&quot; title=&quot;Sports Island Freedom&quot; href=&quot;http://www.blogsky.com/wiki/Sports_Island_Freedom&quot;&gt;Sports Island Freedom&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Hudson Soft&quot; href=&quot;http://www.blogsky.com/wiki/Hudson_Soft&quot;&gt;Hudson Soft&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Konami&quot; href=&quot;http://www.blogsky.com/wiki/Konami&quot;&gt;Konami&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101216&lt;/span&gt;December 16, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101118&lt;/span&gt;November 18, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101126&lt;/span&gt;November 26, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101202&lt;/span&gt;December 2, 2010&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Def Jam Rapstar&quot; href=&quot;http://www.blogsky.com/wiki/Def_Jam_Rapstar&quot;&gt;Def Jam Rapstar&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Terminal Reality&quot; href=&quot;http://www.blogsky.com/wiki/Terminal_Reality&quot;&gt;Terminal Reality&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Konami&quot; href=&quot;http://www.blogsky.com/wiki/Konami&quot;&gt;Konami&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101005&lt;/span&gt;October 5, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101126&lt;/span&gt;November 26, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110210&lt;/span&gt;February 10, 2011&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a class=&quot;mw-redirect&quot; title=&quot;EA Sports Active 2.0&quot; href=&quot;http://www.blogsky.com/wiki/EA_Sports_Active_2.0&quot;&gt;EA Sports Active 2.0&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;EA Sports&quot; href=&quot;http://www.blogsky.com/wiki/EA_Sports&quot;&gt;EA Vancouver&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;EA Sports&quot; href=&quot;http://www.blogsky.com/wiki/EA_Sports&quot;&gt;EA Sports&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101119&lt;/span&gt;November 19, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101116&lt;/span&gt;November 16, 2010&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td&gt;7.0&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a class=&quot;new&quot; title=&quot;Fantastic Pets (page does not exist)&quot; href=&quot;http://www.blogsky.com/w/index.php?title=Fantastic_Pets&amp;action=edit&amp;redlink=1&quot;&gt;&lt;font color=&quot;#ba0000&quot;&gt;Fantastic Pets&lt;/font&gt;&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Blitz Games Studios&quot; href=&quot;http://www.blogsky.com/wiki/Blitz_Games_Studios&quot;&gt;Blitz Games Studios&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;THQ&quot; href=&quot;http://www.blogsky.com/wiki/THQ&quot;&gt;THQ&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110222&lt;/span&gt;February 22, 2011&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110412&lt;/span&gt;April 12, 2011&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110415&lt;/span&gt;April 15, 2011&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110414&lt;/span&gt;April 14, 2011&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td&gt;7.5&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a class=&quot;new&quot; title=&quot;Fighters Uncaged (page does not exist)&quot; href=&quot;http://www.blogsky.com/w/index.php?title=Fighters_Uncaged&amp;action=edit&amp;redlink=1&quot;&gt;&lt;font color=&quot;#ba0000&quot;&gt;Fighters Uncaged&lt;/font&gt;&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a class=&quot;new&quot; title=&quot;AMA Studios (page does not exist)&quot; href=&quot;http://www.blogsky.com/w/index.php?title=AMA_Studios&amp;action=edit&amp;redlink=1&quot;&gt;&lt;font color=&quot;#ba0000&quot;&gt;AMA Studios&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Ubisoft&quot; href=&quot;http://www.blogsky.com/wiki/Ubisoft&quot;&gt;Ubisoft&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101104&lt;/span&gt;November 4, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101110&lt;/span&gt;November 10, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110218&lt;/span&gt;February 18, 2011&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td&gt;3.0&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Game Party: In Motion&quot; href=&quot;http://www.blogsky.com/wiki/Game_Party:_In_Motion&quot;&gt;Game Party: In Motion&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;FarSight Studios&quot; href=&quot;http://www.blogsky.com/wiki/FarSight_Studios&quot;&gt;FarSight Studios&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Warner Bros. Interactive Entertainment&quot; href=&quot;http://www.blogsky.com/wiki/Warner_Bros._Interactive_Entertainment&quot;&gt;Warner Bros. Interactive Entertainment&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101118&lt;/span&gt;November 18, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101126&lt;/span&gt;November 26, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101209&lt;/span&gt;December 9, 2010&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Get Fit With Mel B&quot; href=&quot;http://www.blogsky.com/wiki/Get_Fit_With_Mel_B&quot;&gt;Get Fit With Mel B&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a class=&quot;new&quot; title=&quot;Lightning Fish Studios (page does not exist)&quot; href=&quot;http://www.blogsky.com/w/index.php?title=Lightning_Fish_Studios&amp;action=edit&amp;redlink=1&quot;&gt;&lt;font color=&quot;#ba0000&quot;&gt;Lightning Fish Studios&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a class=&quot;mw-redirect&quot; title=&quot;Deep Silver&quot; href=&quot;http://www.blogsky.com/wiki/Deep_Silver&quot;&gt;Deep Silver&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101126&lt;/span&gt;November 26, 2010&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a class=&quot;mw-redirect&quot; title=&quot;Harry Potter and the Deathly Hallows (video game)&quot; href=&quot;http://www.blogsky.com/wiki/Harry_Potter_and_the_Deathly_Hallows_(video_game)&quot;&gt;Harry Potter and the Deathly Hallows&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a class=&quot;mw-redirect&quot; title=&quot;EA Bright Light&quot; href=&quot;http://www.blogsky.com/wiki/EA_Bright_Light&quot;&gt;EA Bright Light&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Electronic Arts&quot; href=&quot;http://www.blogsky.com/wiki/Electronic_Arts&quot;&gt;Electronic Arts&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101116&lt;/span&gt;November 16, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101116&lt;/span&gt;November 16, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101119&lt;/span&gt;November 19, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101118&lt;/span&gt;November 18, 2010&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Kinect Adventures&quot; href=&quot;http://www.blogsky.com/wiki/Kinect_Adventures&quot;&gt;Kinect Adventures&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Good Science Studio&quot; href=&quot;http://www.blogsky.com/wiki/Good_Science_Studio&quot;&gt;Good Science Studio&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Microsoft Game Studios&quot; href=&quot;http://www.blogsky.com/wiki/Microsoft_Game_Studios&quot;&gt;Microsoft Game Studios&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101120&lt;/span&gt;November 20, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101104&lt;/span&gt;November 4, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101110&lt;/span&gt;November 10, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101118&lt;/span&gt;November 18, 2010&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td&gt;6.5&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Kinect Joy Ride&quot; href=&quot;http://www.blogsky.com/wiki/Kinect_Joy_Ride&quot;&gt;Kinect Joy Ride&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;BigPark&quot; href=&quot;http://www.blogsky.com/wiki/BigPark&quot;&gt;BigPark&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Microsoft Game Studios&quot; href=&quot;http://www.blogsky.com/wiki/Microsoft_Game_Studios&quot;&gt;Microsoft Game Studios&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110120&lt;/span&gt;January 20, 2011&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101104&lt;/span&gt;November 4, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101110&lt;/span&gt;November 10, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101118&lt;/span&gt;November 18, 2010&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td&gt;6.0&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a class=&quot;new&quot; title=&quot;Kinect Fun Labs (page does not exist)&quot; href=&quot;http://www.blogsky.com/w/index.php?title=Kinect_Fun_Labs&amp;action=edit&amp;redlink=1&quot;&gt;&lt;font color=&quot;#ba0000&quot;&gt;Kinect Fun Labs&lt;/font&gt;&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Good Science Studio&quot; href=&quot;http://www.blogsky.com/wiki/Good_Science_Studio&quot;&gt;Good Science Studio&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Microsoft Game Studios&quot; href=&quot;http://www.blogsky.com/wiki/Microsoft_Game_Studios&quot;&gt;Microsoft Game Studios&lt;/a&gt;&lt;/td&gt;&lt;td&gt;June 8, 2011&lt;/td&gt;&lt;td&gt;June 8, 2011&lt;/td&gt;&lt;td&gt;June 8, 2011&lt;/td&gt;&lt;td&gt;June 8, 2011&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Kinect Sports&quot; href=&quot;http://www.blogsky.com/wiki/Kinect_Sports&quot;&gt;Kinect Sports&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a class=&quot;mw-redirect&quot; title=&quot;Rare (company)&quot; href=&quot;http://www.blogsky.com/wiki/Rare_(company)&quot;&gt;Rare&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Microsoft Game Studios&quot; href=&quot;http://www.blogsky.com/wiki/Microsoft_Game_Studios&quot;&gt;Microsoft Game Studios&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101120&lt;/span&gt;November 20, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101104&lt;/span&gt;November 4, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101110&lt;/span&gt;November 10, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101118&lt;/span&gt;November 18, 2010&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td&gt;8.0&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Kinectimals&quot; href=&quot;http://www.blogsky.com/wiki/Kinectimals&quot;&gt;Kinectimals&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Frontier Developments&quot; href=&quot;http://www.blogsky.com/wiki/Frontier_Developments&quot;&gt;Frontier Developments&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Microsoft Game Studios&quot; href=&quot;http://www.blogsky.com/wiki/Microsoft_Game_Studios&quot;&gt;Microsoft Game Studios&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101209&lt;/span&gt;December 9, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101104&lt;/span&gt;November 4, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101110&lt;/span&gt;November 10, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101118&lt;/span&gt;November 18, 2010&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td&gt;7.0&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a class=&quot;new&quot; title=&quot;Kung Fu Panda 2 (video game) (page does not exist)&quot; href=&quot;http://www.blogsky.com/w/index.php?title=Kung_Fu_Panda_2_(video_game)&amp;action=edit&amp;redlink=1&quot;&gt;&lt;font color=&quot;#ba0000&quot;&gt;Kung Fu Panda 2&lt;/font&gt;&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Griptonite Games&quot; href=&quot;http://www.blogsky.com/wiki/Griptonite_Games&quot;&gt;Griptonite Games&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;THQ&quot; href=&quot;http://www.blogsky.com/wiki/THQ&quot;&gt;THQ&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110524&lt;/span&gt;May 24, 2011&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110610&lt;/span&gt;June 10, 2011&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td&gt;6.5&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Michael Jackson: The Experience&quot; href=&quot;http://www.blogsky.com/wiki/Michael_Jackson:_The_Experience&quot;&gt;Michael Jackson: The Experience&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Ubisoft Montreal&quot; href=&quot;http://www.blogsky.com/wiki/Ubisoft_Montreal&quot;&gt;Ubisoft Montreal&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Ubisoft&quot; href=&quot;http://www.blogsky.com/wiki/Ubisoft&quot;&gt;Ubisoft&lt;/a&gt;, &lt;a title=&quot;Triumph International&quot; href=&quot;http://www.blogsky.com/wiki/Triumph_International&quot;&gt;Triumph International&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110412&lt;/span&gt;April 12, 2011&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110415&lt;/span&gt;April 15, 2011&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110403&lt;/span&gt;April 3, 2011&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td&gt;4.0&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;MotionSports&quot; href=&quot;http://www.blogsky.com/wiki/MotionSports&quot;&gt;MotionSports&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Ubisoft&quot; href=&quot;http://www.blogsky.com/wiki/Ubisoft&quot;&gt;Ubisoft&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Ubisoft&quot; href=&quot;http://www.blogsky.com/wiki/Ubisoft&quot;&gt;Ubisoft&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101118&lt;/span&gt;November 18, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101104&lt;/span&gt;November 4, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101110&lt;/span&gt;November 10, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101118&lt;/span&gt;November 18, 2010&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td&gt;4.5&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Sonic Free Riders&quot; href=&quot;http://www.blogsky.com/wiki/Sonic_Free_Riders&quot;&gt;Sonic Free Riders&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Sonic Team&quot; href=&quot;http://www.blogsky.com/wiki/Sonic_Team&quot;&gt;Sonic Team&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Sega&quot; href=&quot;http://www.blogsky.com/wiki/Sega&quot;&gt;Sega&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101120&lt;/span&gt;November 20, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101104&lt;/span&gt;November 4, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101110&lt;/span&gt;November 10, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101118&lt;/span&gt;November 18, 2010&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td&gt;7.5&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a class=&quot;mw-redirect&quot; title=&quot;The Biggest Loser: Ultimate Workout&quot; href=&quot;http://www.blogsky.com/wiki/The_Biggest_Loser:_Ultimate_Workout&quot;&gt;The Biggest Loser: Ultimate Workout&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Blitz Games Studios&quot; href=&quot;http://www.blogsky.com/wiki/Blitz_Games_Studios&quot;&gt;Blitz Games Studios&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;THQ&quot; href=&quot;http://www.blogsky.com/wiki/THQ&quot;&gt;THQ&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101104&lt;/span&gt;November 4, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101110&lt;/span&gt;November 10, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101118&lt;/span&gt;November 18, 2010&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Virtua Tennis 4&quot; href=&quot;http://www.blogsky.com/wiki/Virtua_Tennis_4&quot;&gt;Virtua Tennis 4&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a class=&quot;mw-redirect&quot; title=&quot;SEGA AM3&quot; href=&quot;http://www.blogsky.com/wiki/SEGA_AM3&quot;&gt;SEGA AM3&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a class=&quot;mw-redirect&quot; title=&quot;SEGA&quot; href=&quot;http://www.blogsky.com/wiki/SEGA&quot;&gt;SEGA&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110630&lt;/span&gt;June 30, 2011&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110510&lt;/span&gt;May 10, 2011&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110429&lt;/span&gt;April 29, 2011&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110505&lt;/span&gt;May 5, 2011&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;td&gt;7.0&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a class=&quot;new&quot; title=&quot;Wipeout in the Zone (page does not exist)&quot; href=&quot;http://www.blogsky.com/w/index.php?title=Wipeout_in_the_Zone&amp;action=edit&amp;redlink=1&quot;&gt;&lt;font color=&quot;#ba0000&quot;&gt;Wipeout in the Zone&lt;/font&gt;&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Activision&quot; href=&quot;http://www.blogsky.com/wiki/Activision&quot;&gt;Activision&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110614&lt;/span&gt;June 14, 2011&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td&gt;7.0&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a class=&quot;mw-redirect&quot; title=&quot;Yoostar2&quot; href=&quot;http://www.blogsky.com/wiki/Yoostar2&quot;&gt;Yoostar2&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Blitz Games Studios&quot; href=&quot;http://www.blogsky.com/wiki/Blitz_Games_Studios&quot;&gt;Blitz Games Studios&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Yoostar&quot; href=&quot;http://www.blogsky.com/wiki/Yoostar&quot;&gt;Yoostar Entertainment Group&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110308&lt;/span&gt;March 8, 2011&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110311&lt;/span&gt;March 11, 2011&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110310&lt;/span&gt;March 10, 2011&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td&gt;5.0&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a class=&quot;mw-redirect&quot; title=&quot;Your Shape: Fitness Evolved&quot; href=&quot;http://www.blogsky.com/wiki/Your_Shape:_Fitness_Evolved&quot;&gt;Your Shape: Fitness Evolved&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Ubisoft&quot; href=&quot;http://www.blogsky.com/wiki/Ubisoft&quot;&gt;Ubisoft&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Ubisoft&quot; href=&quot;http://www.blogsky.com/wiki/Ubisoft&quot;&gt;Ubisoft&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101209&lt;/span&gt;December 9, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101104&lt;/span&gt;November 4, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101110&lt;/span&gt;November 10, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101118&lt;/span&gt;November 18, 2010&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td&gt;7.0&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a class=&quot;mw-redirect&quot; title=&quot;Zumba Fitness&quot; href=&quot;http://www.blogsky.com/wiki/Zumba_Fitness&quot;&gt;Zumba Fitness&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Pipeworks Software&quot; href=&quot;http://www.blogsky.com/wiki/Pipeworks_Software&quot;&gt;Pipeworks Software&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Majesco Entertainment&quot; href=&quot;http://www.blogsky.com/wiki/Majesco_Entertainment&quot;&gt;Majesco Entertainment&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101118&lt;/span&gt;November 18, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101126&lt;/span&gt;November 26, 2010&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20101202&lt;/span&gt;December 2, 2010&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/p&gt;&lt;h2 align=&quot;center&quot;&gt;&amp;nbsp;&lt;span class=&quot;mw-headline&quot; id=&quot;Announced_games&quot;&gt;Announced games&lt;/span&gt;&lt;/h2&gt;&lt;p align=&quot;center&quot;&gt;&lt;table class=&quot;toc&quot; id=&quot;toc&quot; style=&quot;POSITION: relative&quot; align=&quot;center&quot; summary=&quot;Contents&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;th&gt;Contents:&lt;/th&gt;&lt;td&gt;&lt;/td&gt;&lt;td&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#0.E2.80.939_2&quot;&gt;0–9&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#A_2&quot;&gt;A&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#B_2&quot;&gt;B&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#C_2&quot;&gt;C&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#D_2&quot;&gt;D&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#E_2&quot;&gt;E&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#F_2&quot;&gt;F&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#G_2&quot;&gt;G&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#H_2&quot;&gt;H&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#I_2&quot;&gt;I&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#J_2&quot;&gt;J&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#K_2&quot;&gt;K&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#L_2&quot;&gt;L&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#M_2&quot;&gt;M&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#N_2&quot;&gt;N&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#O_2&quot;&gt;O&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#P_2&quot;&gt;P&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#Q_2&quot;&gt;Q&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#R_2&quot;&gt;R&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#S_2&quot;&gt;S&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#T_2&quot;&gt;T&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#U_2&quot;&gt;U&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#V_2&quot;&gt;V&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#W_2&quot;&gt;W&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#X_2&quot;&gt;X&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#Y_2&quot;&gt;Y&lt;/a&gt; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#Z_2&quot;&gt;Z&lt;/a&gt; &amp;nbsp;&amp;nbsp; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#References&quot;&gt;References&lt;/a&gt;&amp;nbsp;&amp;nbsp; &lt;a href=&quot;http://www.blogsky.com/cp/weblog/#External_links&quot;&gt;External links&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;&lt;table class=&quot;wikitable sortable&quot; id=&quot;sortable_table_id_1&quot; style=&quot;FONT-SIZE: 95%; WIDTH: 100%&quot; cellpadding=&quot;1&quot; border=&quot;1&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;th width=&quot;22%&quot;&gt;Title&lt;a class=&quot;sortheader&quot; onclick=&quot;ts_resortTable(this);return false;&quot; href=&quot;http://en.wikipedia.org/wiki/List_of_Kinect_games#&quot;&gt;&lt;span class=&quot;sortarrow&quot;&gt;&lt;img alt=&quot;↓&quot; src=&quot;http://bits.wikimedia.org/skins-1.17/common/images/sort_none.gif&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/th&gt;&lt;th width=&quot;12%&quot;&gt;Developer&lt;a class=&quot;sortheader&quot; onclick=&quot;ts_resortTable(this);return false;&quot; href=&quot;http://en.wikipedia.org/wiki/List_of_Kinect_games#&quot;&gt;&lt;span class=&quot;sortarrow&quot;&gt;&lt;img alt=&quot;↓&quot; src=&quot;http://bits.wikimedia.org/skins-1.17/common/images/sort_none.gif&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/th&gt;&lt;th width=&quot;12%&quot;&gt;Publisher&lt;a class=&quot;sortheader&quot; onclick=&quot;ts_resortTable(this);return false;&quot; href=&quot;http://en.wikipedia.org/wiki/List_of_Kinect_games#&quot;&gt;&lt;span class=&quot;sortarrow&quot;&gt;&lt;img alt=&quot;↓&quot; src=&quot;http://bits.wikimedia.org/skins-1.17/common/images/sort_none.gif&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/th&gt;&lt;th width=&quot;10%&quot;&gt;Japan&lt;a class=&quot;sortheader&quot; onclick=&quot;ts_resortTable(this);return false;&quot; href=&quot;http://en.wikipedia.org/wiki/List_of_Kinect_games#&quot;&gt;&lt;span class=&quot;sortarrow&quot;&gt;&lt;img alt=&quot;↓&quot; src=&quot;http://bits.wikimedia.org/skins-1.17/common/images/sort_none.gif&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/th&gt;&lt;th width=&quot;10%&quot;&gt;North America&lt;a class=&quot;sortheader&quot; onclick=&quot;ts_resortTable(this);return false;&quot; href=&quot;http://en.wikipedia.org/wiki/List_of_Kinect_games#&quot;&gt;&lt;span class=&quot;sortarrow&quot;&gt;&lt;img alt=&quot;↓&quot; src=&quot;http://bits.wikimedia.org/skins-1.17/common/images/sort_none.gif&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/th&gt;&lt;th width=&quot;10%&quot;&gt;Europe&lt;a class=&quot;sortheader&quot; onclick=&quot;ts_resortTable(this);return false;&quot; href=&quot;http://en.wikipedia.org/wiki/List_of_Kinect_games#&quot;&gt;&lt;span class=&quot;sortarrow&quot;&gt;&lt;img alt=&quot;↓&quot; src=&quot;http://bits.wikimedia.org/skins-1.17/common/images/sort_none.gif&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/th&gt;&lt;th width=&quot;10%&quot;&gt;Australia&lt;a class=&quot;sortheader&quot; onclick=&quot;ts_resortTable(this);return false;&quot; href=&quot;http://en.wikipedia.org/wiki/List_of_Kinect_games#&quot;&gt;&lt;span class=&quot;sortarrow&quot;&gt;&lt;img alt=&quot;↓&quot; src=&quot;http://bits.wikimedia.org/skins-1.17/common/images/sort_none.gif&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/th&gt;&lt;th width=&quot;6%&quot;&gt;Exclusive&lt;a class=&quot;sortheader&quot; onclick=&quot;ts_resortTable(this);return false;&quot; href=&quot;http://en.wikipedia.org/wiki/List_of_Kinect_games#&quot;&gt;&lt;span class=&quot;sortarrow&quot;&gt;&lt;img alt=&quot;↓&quot; src=&quot;http://bits.wikimedia.org/skins-1.17/common/images/sort_none.gif&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/th&gt;&lt;th width=&quot;6%&quot;&gt;Kinect-only&lt;a class=&quot;sortheader&quot; onclick=&quot;ts_resortTable(this);return false;&quot; href=&quot;http://en.wikipedia.org/wiki/List_of_Kinect_games#&quot;&gt;&lt;span class=&quot;sortarrow&quot;&gt;&lt;img alt=&quot;↓&quot; src=&quot;http://bits.wikimedia.org/skins-1.17/common/images/sort_none.gif&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/th&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Codename D&quot; href=&quot;http://www.blogsky.com/wiki/Codename_D&quot;&gt;Codename D&lt;/a&gt;&lt;/em&gt; &lt;small&gt;&lt;font size=&quot;2&quot;&gt;(working title)&lt;/font&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Grasshopper Manufacture&quot; href=&quot;http://www.blogsky.com/wiki/Grasshopper_Manufacture&quot;&gt;Grasshopper Manufacture&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Microsoft Game Studios&quot; href=&quot;http://www.blogsky.com/wiki/Microsoft_Game_Studios&quot;&gt;Microsoft Game Studios&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA 2011&lt;/td&gt;&lt;td&gt;TBA 2011&lt;/td&gt;&lt;td&gt;TBA 2011&lt;/td&gt;&lt;td&gt;TBA 2011&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Dance Central 2&quot; href=&quot;http://www.blogsky.com/wiki/Dance_Central_2&quot;&gt;Dance Central 2&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Harmonix Music Systems&quot; href=&quot;http://www.blogsky.com/wiki/Harmonix_Music_Systems&quot;&gt;Harmonix Music Systems&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;MTV&quot; href=&quot;http://www.blogsky.com/wiki/MTV&quot;&gt;MTV Games&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;Oct 25, 2011&lt;/td&gt;&lt;td&gt;Nov 25, 2011&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Doodle Jump&quot; href=&quot;http://www.blogsky.com/wiki/Doodle_Jump&quot;&gt;Doodle Jump&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a class=&quot;new&quot; title=&quot;Lima Sky (page does not exist)&quot; href=&quot;http://www.blogsky.com/w/index.php?title=Lima_Sky&amp;action=edit&amp;redlink=1&quot;&gt;&lt;font color=&quot;#ba0000&quot;&gt;Lima Sky&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a class=&quot;new&quot; title=&quot;Lima Sky (page does not exist)&quot; href=&quot;http://www.blogsky.com/w/index.php?title=Lima_Sky&amp;action=edit&amp;redlink=1&quot;&gt;&lt;font color=&quot;#ba0000&quot;&gt;Lima Sky&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Fable: The Journey&quot; href=&quot;http://www.blogsky.com/wiki/Fable:_The_Journey&quot;&gt;Fable: The Journey&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Lionhead Studios&quot; href=&quot;http://www.blogsky.com/wiki/Lionhead_Studios&quot;&gt;Lionhead Studios&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Microsoft Game Studios&quot; href=&quot;http://www.blogsky.com/wiki/Microsoft_Game_Studios&quot;&gt;Microsoft Game Studios&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA 2012&lt;/td&gt;&lt;td&gt;TBA 2012&lt;/td&gt;&lt;td&gt;TBA 2012&lt;/td&gt;&lt;td&gt;TBA 2012&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Forza Motorsport 4&quot; href=&quot;http://www.blogsky.com/wiki/Forza_Motorsport_4&quot;&gt;Forza Motorsport 4&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Turn 10 Studios&quot; href=&quot;http://www.blogsky.com/wiki/Turn_10_Studios&quot;&gt;Turn 10 Studios&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Microsoft Game Studios&quot; href=&quot;http://www.blogsky.com/wiki/Microsoft_Game_Studios&quot;&gt;Microsoft Game Studios&lt;/a&gt;&lt;/td&gt;&lt;td&gt;October 11, 2011&lt;/td&gt;&lt;td&gt;October 11, 2011&lt;/td&gt;&lt;td&gt;October 11, 2011&lt;/td&gt;&lt;td&gt;October 11, 2011&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a class=&quot;new&quot; title=&quot;Fruit Ninja Kinect (page does not exist)&quot; href=&quot;http://www.blogsky.com/w/index.php?title=Fruit_Ninja_Kinect&amp;action=edit&amp;redlink=1&quot;&gt;&lt;font color=&quot;#ba0000&quot;&gt;Fruit Ninja Kinect&lt;/font&gt;&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a class=&quot;new&quot; title=&quot;Halfbrick (page does not exist)&quot; href=&quot;http://www.blogsky.com/w/index.php?title=Halfbrick&amp;action=edit&amp;redlink=1&quot;&gt;&lt;font color=&quot;#ba0000&quot;&gt;Halfbrick&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Microsoft Game Studios&quot; href=&quot;http://www.blogsky.com/wiki/Microsoft_Game_Studios&quot;&gt;Microsoft Game Studios&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA 2011&lt;/td&gt;&lt;td&gt;TBA 2011&lt;/td&gt;&lt;td&gt;TBA 2011&lt;/td&gt;&lt;td&gt;TBA 2011&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a class=&quot;mw-redirect&quot; title=&quot;Grand Slam Tennis 11&quot; href=&quot;http://www.blogsky.com/wiki/Grand_Slam_Tennis_11&quot;&gt;Grand Slam Tennis 11&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;EA Canada&quot; href=&quot;http://www.blogsky.com/wiki/EA_Canada&quot;&gt;EA Canada&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;EA Sports&quot; href=&quot;http://www.blogsky.com/wiki/EA_Sports&quot;&gt;EA Sports&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;a class=&quot;mw-redirect&quot; title=&quot;Halo: Combat Evolved Anniversary&quot; href=&quot;http://www.blogsky.com/wiki/Halo:_Combat_Evolved_Anniversary&quot;&gt;Halo: Combat Evolved Anniversary&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;343 Industries&quot; href=&quot;http://www.blogsky.com/wiki/343_Industries&quot;&gt;343 Industries&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Microsoft Game Studios&quot; href=&quot;http://www.blogsky.com/wiki/Microsoft_Game_Studios&quot;&gt;Microsoft Game Studios&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA 2011&lt;/td&gt;&lt;td&gt;November 15, 2011&lt;/td&gt;&lt;td&gt;TBA 2011&lt;/td&gt;&lt;td&gt;TBA 2011&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a class=&quot;new&quot; title=&quot;Haunt (video game) (page does not exist)&quot; href=&quot;http://www.blogsky.com/w/index.php?title=Haunt_(video_game)&amp;action=edit&amp;redlink=1&quot;&gt;&lt;font color=&quot;#ba0000&quot;&gt;Haunt&lt;/font&gt;&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;NanaOn-Sha&quot; href=&quot;http://www.blogsky.com/wiki/NanaOn-Sha&quot;&gt;NanaOn-Sha&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Microsoft Game Studios&quot; href=&quot;http://www.blogsky.com/wiki/Microsoft_Game_Studios&quot;&gt;Microsoft Game Studios&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Heavy Fire: Afghanistan&quot; href=&quot;http://www.blogsky.com/wiki/Heavy_Fire:_Afghanistan&quot;&gt;Heavy Fire: Afghanistan&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Teyon&quot; href=&quot;http://www.blogsky.com/wiki/Teyon&quot;&gt;Teyon&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Mastiff (company)&quot; href=&quot;http://www.blogsky.com/wiki/Mastiff_(company)&quot;&gt;Mastiff Games&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;September 30, 2011&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a class=&quot;mw-redirect&quot; title=&quot;Hole in the Wall&quot; href=&quot;http://www.blogsky.com/wiki/Hole_in_the_Wall&quot;&gt;Hole in the Wall&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Microsoft Game Studios&quot; href=&quot;http://www.blogsky.com/wiki/Microsoft_Game_Studios&quot;&gt;Microsoft Game Studios&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Microsoft Game Studios&quot; href=&quot;http://www.blogsky.com/wiki/Microsoft_Game_Studios&quot;&gt;Microsoft Game Studios&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA 2011&lt;/td&gt;&lt;td&gt;TBA 2011&lt;/td&gt;&lt;td&gt;TBA 2011&lt;/td&gt;&lt;td&gt;TBA 2011&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a class=&quot;mw-redirect&quot; title=&quot;Just Dance 3 (video game)&quot; href=&quot;http://www.blogsky.com/wiki/Just_Dance_3_(video_game)&quot;&gt;Just Dance 3&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Ubisoft&quot; href=&quot;http://www.blogsky.com/wiki/Ubisoft&quot;&gt;Ubisoft&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Ubisoft&quot; href=&quot;http://www.blogsky.com/wiki/Ubisoft&quot;&gt;Ubisoft&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;October 11, 2011&lt;/td&gt;&lt;td&gt;October 14, 2011&lt;/td&gt;&lt;td&gt;TBA 2011&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a class=&quot;new&quot; title=&quot;Kinect Disneyland Adventures (page does not exist)&quot; href=&quot;http://www.blogsky.com/w/index.php?title=Kinect_Disneyland_Adventures&amp;action=edit&amp;redlink=1&quot;&gt;&lt;font color=&quot;#ba0000&quot;&gt;Kinect Disneyland Adventures&lt;/font&gt;&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a class=&quot;mw-redirect&quot; title=&quot;Disney&quot; href=&quot;http://www.blogsky.com/wiki/Disney&quot;&gt;Disney&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Microsoft Game Studios&quot; href=&quot;http://www.blogsky.com/wiki/Microsoft_Game_Studios&quot;&gt;Microsoft Game Studios&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;November 25, 2011&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Kinect Sports: Season Two&quot; href=&quot;http://www.blogsky.com/wiki/Kinect_Sports:_Season_Two&quot;&gt;Kinect Sports: Season Two&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Rare&quot; href=&quot;http://www.blogsky.com/wiki/Rare&quot;&gt;Rare&lt;/a&gt;&lt;br /&gt;&lt;a title=&quot;BigPark&quot; href=&quot;http://www.blogsky.com/wiki/BigPark&quot;&gt;BigPark&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Microsoft Game Studios&quot; href=&quot;http://www.blogsky.com/wiki/Microsoft_Game_Studios&quot;&gt;Microsoft Game Studios&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;October 25, 2011&lt;/td&gt;&lt;td&gt;November 25, 2011&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Kinect Star Wars&quot; href=&quot;http://www.blogsky.com/wiki/Kinect_Star_Wars&quot;&gt;Kinect Star Wars&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Terminal Reality&quot; href=&quot;http://www.blogsky.com/wiki/Terminal_Reality&quot;&gt;Terminal Reality&lt;/a&gt;, &lt;a title=&quot;LucasArts&quot; href=&quot;http://www.blogsky.com/wiki/LucasArts&quot;&gt;LucasArts&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Microsoft Game Studios&quot; href=&quot;http://www.blogsky.com/wiki/Microsoft_Game_Studios&quot;&gt;Microsoft Game Studios&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA 2011&lt;/td&gt;&lt;td&gt;December 31, 2011&lt;/td&gt;&lt;td&gt;TBA 2011&lt;/td&gt;&lt;td&gt;TBA 2011&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Kinectalloons&quot; href=&quot;http://www.blogsky.com/wiki/Kinectalloons&quot;&gt;Kinectalloons&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;JSTV Media&lt;/td&gt;&lt;td&gt;JSTV Media&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a class=&quot;new&quot; title=&quot;Let's Dance with Mel B (page does not exist)&quot; href=&quot;http://www.blogsky.com/w/index.php?title=Let%27s_Dance_with_Mel_B&amp;action=edit&amp;redlink=1&quot;&gt;&lt;font color=&quot;#ba0000&quot;&gt;Let's Dance with Mel B&lt;/font&gt;&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a class=&quot;new&quot; title=&quot;Lightning Fish Studios (page does not exist)&quot; href=&quot;http://www.blogsky.com/w/index.php?title=Lightning_Fish_Studios&amp;action=edit&amp;redlink=1&quot;&gt;&lt;font color=&quot;#ba0000&quot;&gt;Lightning Fish Studios&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Ubisoft&quot; href=&quot;http://www.blogsky.com/wiki/Ubisoft&quot;&gt;Ubisoft&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110527&lt;/span&gt;May 27, 2011&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Mass Effect 3&quot; href=&quot;http://www.blogsky.com/wiki/Mass_Effect_3&quot;&gt;Mass Effect 3&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a class=&quot;mw-redirect&quot; title=&quot;Bioware&quot; href=&quot;http://www.blogsky.com/wiki/Bioware&quot;&gt;Bioware&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Electronic Arts&quot; href=&quot;http://www.blogsky.com/wiki/Electronic_Arts&quot;&gt;Electronic Arts&lt;/a&gt;&lt;/td&gt;&lt;td&gt;March 6, 2012&lt;/td&gt;&lt;td&gt;March 6, 2012&lt;/td&gt;&lt;td&gt;March 6, 2012&lt;/td&gt;&lt;td&gt;March 6, 2012&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a class=&quot;new&quot; title=&quot;Michael Phelps: Push The Limit (page does not exist)&quot; href=&quot;http://www.blogsky.com/w/index.php?title=Michael_Phelps:_Push_The_Limit&amp;action=edit&amp;redlink=1&quot;&gt;&lt;font color=&quot;#ba0000&quot;&gt;Michael Phelps: Push The Limit&lt;/font&gt;&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Blitz Games Studios&quot; href=&quot;http://www.blogsky.com/wiki/Blitz_Games_Studios&quot;&gt;Blitz Games Studios&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;505 Games&quot; href=&quot;http://www.blogsky.com/wiki/505_Games&quot;&gt;505 Games&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;&lt;span style=&quot;DISPLAY: none&quot;&gt;20110603&lt;/span&gt;June 3, 2011&lt;/td&gt;&lt;td&gt;Oct 28, 2011&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Minecraft&quot; href=&quot;http://www.blogsky.com/wiki/Minecraft&quot;&gt;Minecraft&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;4J Studios&quot; href=&quot;http://www.blogsky.com/wiki/4J_Studios&quot;&gt;4J Studios&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a class=&quot;mw-redirect&quot; title=&quot;Mojang&quot; href=&quot;http://www.blogsky.com/wiki/Mojang&quot;&gt;Mojang&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Nicktoons MLB&quot; href=&quot;http://www.blogsky.com/wiki/Nicktoons_MLB&quot;&gt;Nicktoons MLB&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;High Voltage Software&quot; href=&quot;http://www.blogsky.com/wiki/High_Voltage_Software&quot;&gt;High Voltage Software&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;2K Games&quot; href=&quot;http://www.blogsky.com/wiki/2K_Games&quot;&gt;2K Games&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;Aug 2011&lt;/td&gt;&lt;td&gt;Aug 2011&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a class=&quot;new&quot; title=&quot;Project Draco (page does not exist)&quot; href=&quot;http://www.blogsky.com/w/index.php?title=Project_Draco&amp;action=edit&amp;redlink=1&quot;&gt;&lt;font color=&quot;#ba0000&quot;&gt;Project Draco&lt;/font&gt;&lt;/a&gt;&lt;/em&gt; &lt;small&gt;&lt;font size=&quot;2&quot;&gt;(working title)&lt;/font&gt;&lt;/small&gt;&lt;/td&gt;&lt;td&gt;&lt;a class=&quot;new&quot; title=&quot;Grounding Inc. (page does not exist)&quot; href=&quot;http://www.blogsky.com/w/index.php?title=Grounding_Inc.&amp;action=edit&amp;redlink=1&quot;&gt;&lt;font color=&quot;#ba0000&quot;&gt;Grounding Inc.&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Microsoft Game Studios&quot; href=&quot;http://www.blogsky.com/wiki/Microsoft_Game_Studios&quot;&gt;Microsoft Game Studios&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;TBA 2011&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a class=&quot;new&quot; title=&quot;PowerUp Heroes (page does not exist)&quot; href=&quot;http://www.blogsky.com/w/index.php?title=PowerUp_Heroes&amp;action=edit&amp;redlink=1&quot;&gt;&lt;font color=&quot;#ba0000&quot;&gt;PowerUp Heroes&lt;/font&gt;&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Longtail Studios&quot; href=&quot;http://www.blogsky.com/wiki/Longtail_Studios&quot;&gt;Longtail Studios&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Ubisoft&quot; href=&quot;http://www.blogsky.com/wiki/Ubisoft&quot;&gt;Ubisoft&lt;/a&gt;&lt;/td&gt;&lt;td&gt;October 18 2011&lt;/td&gt;&lt;td&gt;October 18 2011&lt;/td&gt;&lt;td&gt;October 07 2011&lt;/td&gt;&lt;td&gt;October 18 2011&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Raving Rabbids: Alive &amp; Kicking&quot; href=&quot;http://www.blogsky.com/wiki/Raving_Rabbids:_Alive_&amp;_Kicking&quot;&gt;Raving Rabbids: Alive &amp;amp; Kicking&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Ubisoft&quot; href=&quot;http://www.blogsky.com/wiki/Ubisoft&quot;&gt;Ubisoft&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Ubisoft&quot; href=&quot;http://www.blogsky.com/wiki/Ubisoft&quot;&gt;Ubisoft&lt;/a&gt;&lt;/td&gt;&lt;td&gt;Nov 2011&lt;/td&gt;&lt;td&gt;Nov 2011&lt;/td&gt;&lt;td&gt;Nov 2011&lt;/td&gt;&lt;td&gt;Nov 2011&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Rise of Nightmares&quot; href=&quot;http://www.blogsky.com/wiki/Rise_of_Nightmares&quot;&gt;Rise of Nightmares&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Sega&quot; href=&quot;http://www.blogsky.com/wiki/Sega&quot;&gt;Sega&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Sega&quot; href=&quot;http://www.blogsky.com/wiki/Sega&quot;&gt;Sega&lt;/a&gt;&lt;/td&gt;&lt;td&gt;Sept 30 2011&lt;/td&gt;&lt;td&gt;Sept 30 2011&lt;/td&gt;&lt;td&gt;Sept 30 2011&lt;/td&gt;&lt;td&gt;Sept 30 2011&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Ryse&quot; href=&quot;http://www.blogsky.com/wiki/Ryse&quot;&gt;Ryse&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Crytek&quot; href=&quot;http://www.blogsky.com/wiki/Crytek&quot;&gt;Crytek&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Microsoft Game Studios&quot; href=&quot;http://www.blogsky.com/wiki/Microsoft_Game_Studios&quot;&gt;Microsoft Game Studios&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA 2012&lt;/td&gt;&lt;td&gt;TBA 2012&lt;/td&gt;&lt;td&gt;TBA 2012&lt;/td&gt;&lt;td&gt;TBA 2012&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Sesame Street: Once Upon a Monster&quot; href=&quot;http://www.blogsky.com/wiki/Sesame_Street:_Once_Upon_a_Monster&quot;&gt;Sesame Street: Once Upon a Monster&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Double Fine Productions&quot; href=&quot;http://www.blogsky.com/wiki/Double_Fine_Productions&quot;&gt;Double Fine Productions&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Warner Bros. Interactive Entertainment&quot; href=&quot;http://www.blogsky.com/wiki/Warner_Bros._Interactive_Entertainment&quot;&gt;Warner Bros. Interactive Entertainment&lt;/a&gt;&lt;/td&gt;&lt;td&gt;Oct 26 2011&lt;/td&gt;&lt;td&gt;Oct 26 2011&lt;/td&gt;&lt;td&gt;Oct 26 2011&lt;/td&gt;&lt;td&gt;Oct 26 2011&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;Untitled &lt;a title=&quot;SpongeBob SquarePants&quot; href=&quot;http://www.blogsky.com/wiki/SpongeBob_SquarePants&quot;&gt;SpongeBob SquarePants&lt;/a&gt; game&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;THQ&quot; href=&quot;http://www.blogsky.com/wiki/THQ&quot;&gt;THQ&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Steel Battalion: Heavy Armor&quot; href=&quot;http://www.blogsky.com/wiki/Steel_Battalion:_Heavy_Armor&quot;&gt;Steel Battalion: Heavy Armor&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;From Software&quot; href=&quot;http://www.blogsky.com/wiki/From_Software&quot;&gt;From Software&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Capcom&quot; href=&quot;http://www.blogsky.com/wiki/Capcom&quot;&gt;Capcom&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;TBA 2011&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;The Adventures of Tintin: The Game&quot; href=&quot;http://www.blogsky.com/wiki/The_Adventures_of_Tintin:_The_Game&quot;&gt;The Adventures of Tintin: The Game&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Ubisoft&quot; href=&quot;http://www.blogsky.com/wiki/Ubisoft&quot;&gt;Ubisoft&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Ubisoft&quot; href=&quot;http://www.blogsky.com/wiki/Ubisoft&quot;&gt;Ubisoft&lt;/a&gt;&lt;/td&gt;&lt;td&gt;Q4 2011&lt;/td&gt;&lt;td&gt;Q4 2011&lt;/td&gt;&lt;td&gt;Q4 2011&lt;/td&gt;&lt;td&gt;Q4 2011&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;The Gunstringer&quot; href=&quot;http://www.blogsky.com/wiki/The_Gunstringer&quot;&gt;The Gunstringer&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a class=&quot;mw-redirect&quot; title=&quot;Twisted Pixel&quot; href=&quot;http://www.blogsky.com/wiki/Twisted_Pixel&quot;&gt;Twisted Pixel&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Microsoft Game Studios&quot; href=&quot;http://www.blogsky.com/wiki/Microsoft_Game_Studios&quot;&gt;Microsoft Game Studios&lt;/a&gt;&lt;/td&gt;&lt;td&gt;Q4 2011&lt;/td&gt;&lt;td&gt;Q4 2011&lt;/td&gt;&lt;td&gt;Q4 2011&lt;/td&gt;&lt;td&gt;Q4 2011&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;The Sims 3&quot; href=&quot;http://www.blogsky.com/wiki/The_Sims_3&quot;&gt;The Sims 3&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;The Sims Studio&quot; href=&quot;http://www.blogsky.com/wiki/The_Sims_Studio&quot;&gt;The Sims Studio&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Electronic Arts&quot; href=&quot;http://www.blogsky.com/wiki/Electronic_Arts&quot;&gt;Electronic Arts&lt;/a&gt;&lt;/td&gt;&lt;td&gt;Q4 2011&lt;/td&gt;&lt;td&gt;Oct 2011&lt;/td&gt;&lt;td&gt;Oct 2011&lt;/td&gt;&lt;td&gt;Q4 2011&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Tom Clancy's Ghost Recon: Future Soldier&quot; href=&quot;http://www.blogsky.com/wiki/Tom_Clancy's_Ghost_Recon:_Future_Soldier&quot;&gt;Tom Clancy's Ghost Recon: Future Soldier&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Ubisoft Red Storm&quot; href=&quot;http://www.blogsky.com/wiki/Ubisoft_Red_Storm&quot;&gt;Ubisoft Red Storm&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Ubisoft&quot; href=&quot;http://www.blogsky.com/wiki/Ubisoft&quot;&gt;Ubisoft&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;Mar 2012&lt;/td&gt;&lt;td&gt;Mar 2012&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Top Angler: Real Bass Fishing&quot; href=&quot;http://www.blogsky.com/wiki/Top_Angler:_Real_Bass_Fishing&quot;&gt;Top Angler: Real Bass Fishing&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a class=&quot;new&quot; title=&quot;InterOne (page does not exist)&quot; href=&quot;http://www.blogsky.com/w/index.php?title=InterOne&amp;action=edit&amp;redlink=1&quot;&gt;&lt;font color=&quot;#ba0000&quot;&gt;InterOne&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a class=&quot;new&quot; title=&quot;InterOne (page does not exist)&quot; href=&quot;http://www.blogsky.com/w/index.php?title=InterOne&amp;action=edit&amp;redlink=1&quot;&gt;&lt;font color=&quot;#ba0000&quot;&gt;InterOne&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a class=&quot;mw-redirect&quot; title=&quot;UFC Trainer&quot; href=&quot;http://www.blogsky.com/wiki/UFC_Trainer&quot;&gt;UFC Trainer&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;Yuke's&quot; href=&quot;http://www.blogsky.com/wiki/Yuke's&quot;&gt;Yuke's&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a title=&quot;THQ&quot; href=&quot;http://www.blogsky.com/wiki/THQ&quot;&gt;THQ&lt;/a&gt;&lt;/td&gt;&lt;td&gt;June 21, 2011&lt;/td&gt;&lt;td&gt;June 21, 2011&lt;/td&gt;&lt;td&gt;July 01, 2011&lt;/td&gt;&lt;td&gt;June 21, 2011&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;td class=&quot;table-yes&quot; style=&quot;BACKGROUND: #90ff90; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;Yes&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a class=&quot;new&quot; title=&quot;Winter Sports 3 (page does not exist)&quot; href=&quot;http://www.blogsky.com/w/index.php?title=Winter_Sports_3&amp;action=edit&amp;redlink=1&quot;&gt;&lt;font color=&quot;#ba0000&quot;&gt;Winter Sports 3&lt;/font&gt;&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;&lt;a class=&quot;new&quot; title=&quot;RTL Entertainment (page does not exist)&quot; href=&quot;http://www.blogsky.com/w/index.php?title=RTL_Entertainment&amp;action=edit&amp;redlink=1&quot;&gt;&lt;font color=&quot;#ba0000&quot;&gt;RTL Entertainment&lt;/font&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a class=&quot;mw-redirect&quot; title=&quot;Zoo Games&quot; href=&quot;http://www.blogsky.com/wiki/Zoo_Games&quot;&gt;Zoo Games&lt;/a&gt;&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td&gt;TBA&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;td class=&quot;table-no&quot; style=&quot;BACKGROUND: #ff9090; VERTICAL-ALIGN: middle; COLOR: black; TEXT-ALIGN: center&quot;&gt;No&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/p&gt;&lt;h2 align=&quot;center&quot;&gt;&lt;/h2&gt;</description>
					<pubDate>Sun, 3 Jul 2011 18:54:30 GMT</pubDate>
          <comments>http://amiralitorkaman.blogsky.com/Comments.bs?PostID=78</comments>
          <author>امیر علی</author>
          <guid>http://amiralitorkaman.blogsky.com/1390/04/12/post-78/</guid>
				</item>
			
				<item>
					<title>Kinect</title>
					<link>http://amiralitorkaman.blogsky.com/1390/04/12/post-77/</link>
					<description>&lt;div id=&quot;siteSub&quot; align=&quot;center&quot;&gt;From Wikipedia, the free encyclopedia&lt;/div&gt;&lt;!-- /tagline --&gt;&lt;!-- subtitle --&gt;&lt;div id=&quot;contentSub&quot; align=&quot;center&quot;&gt;&lt;/div&gt;&lt;!-- /subtitle --&gt;&lt;!-- jumpto --&gt;&lt;div id=&quot;jump-to-nav&quot; align=&quot;center&quot;&gt;&lt;/div&gt;&lt;div class=&quot;metadata topicon&quot; style=&quot;DISPLAY: none; RIGHT: 55px&quot; align=&quot;center&quot;&gt;&lt;/div&gt;&lt;p align=&quot;center&quot;&gt;&lt;table class=&quot;infobox hproduct vevent&quot; style=&quot;WIDTH: 22em&quot; cellspacing=&quot;5&quot;&gt;&lt;caption class=&quot;fn summary&quot;&gt;Kinect for Xbox 360&lt;/caption&gt;&lt;tbody&gt;&lt;tr&gt;&lt;th style=&quot;FONT-WEIGHT: bold; FONT-SIZE: 125%; TEXT-ALIGN: center&quot; colspan=&quot;2&quot;&gt;&lt;a class=&quot;image&quot; title=&quot;Kinect for Xbox 360 logo&quot; href=&quot;http://www.blogsky.com/wiki/File:Kinect_logo_print.png&quot;&gt;&lt;img height=&quot;133&quot; alt=&quot;Kinect for Xbox 360 logo&quot; src=&quot;http://upload.wikimedia.org/wikipedia/en/a/a1/Kinect_logo_print.png&quot; width=&quot;250&quot; /&gt;&lt;/a&gt;&lt;/th&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style=&quot;TEXT-ALIGN: center&quot; colspan=&quot;2&quot;&gt;&lt;a class=&quot;image&quot; title=&quot;Kinect sensor&quot; href=&quot;http://www.blogsky.com/wiki/File:KinectSensor.png&quot;&gt;&lt;img height=&quot;104&quot; alt=&quot;Kinect sensor&quot; src=&quot;http://upload.wikimedia.org/wikipedia/commons/thumb/f/fe/KinectSensor.png/250px-KinectSensor.png&quot; width=&quot;250&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span&gt;Kinect sensor device&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;th style=&quot;TEXT-ALIGN: left&quot; scope=&quot;row&quot;&gt;Product family&lt;/th&gt;&lt;td&gt;&lt;a title=&quot;Xbox&quot; href=&quot;http://www.blogsky.com/wiki/Xbox&quot;&gt;Xbox&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;th style=&quot;TEXT-ALIGN: left&quot; scope=&quot;row&quot;&gt;&lt;a title=&quot;History of video games&quot; href=&quot;http://www.blogsky.com/wiki/History_of_video_games&quot;&gt;Generation&lt;/a&gt;&lt;/th&gt;&lt;td&gt;&lt;a title=&quot;History of video game consoles (seventh generation)&quot; href=&quot;http://www.blogsky.com/wiki/History_of_video_game_consoles_(seventh_generation)&quot;&gt;Seventh generation era&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;th style=&quot;TEXT-ALIGN: left&quot; scope=&quot;row&quot;&gt;Units Sold&lt;/th&gt;&lt;td&gt;10 million (as of March 9, 2011)&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-10-million_0-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-10-million-0&quot;&gt;&lt;span&gt;[&lt;/span&gt;1&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;th style=&quot;TEXT-ALIGN: left&quot; scope=&quot;row&quot;&gt;Release date&lt;/th&gt;&lt;td&gt;&lt;ul style=&quot;PADDING-RIGHT: 0px; PADDING-LEFT: 0px; LIST-STYLE-IMAGE: none; PADDING-BOTTOM: 0px; MARGIN: 0px; PADDING-TOP: 0px; LIST-STYLE-TYPE: none&quot;&gt;&lt;li&gt;&lt;small&gt;&lt;sup&gt;&lt;a title=&quot;North America&quot; href=&quot;http://www.blogsky.com/wiki/North_America&quot;&gt;NA&lt;/a&gt;&lt;/sup&gt;&lt;/small&gt; November 4, 2010&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-releasedate_1-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-releasedate-1&quot;&gt;&lt;span&gt;[&lt;/span&gt;2&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; &lt;/li&gt;&lt;/ul&gt;&lt;ul style=&quot;PADDING-RIGHT: 0px; PADDING-LEFT: 0px; LIST-STYLE-IMAGE: none; PADDING-BOTTOM: 0px; MARGIN: 0px; PADDING-TOP: 0px; LIST-STYLE-TYPE: none&quot;&gt;&lt;li&gt;&lt;small&gt;&lt;sup&gt;&lt;a title=&quot;Europe&quot; href=&quot;http://www.blogsky.com/wiki/Europe&quot;&gt;EU&lt;/a&gt;&lt;/sup&gt;&lt;/small&gt; November 10, 2010&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-EU_launch_date_2-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-EU_launch_date-2&quot;&gt;&lt;span&gt;[&lt;/span&gt;3&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; &lt;/li&gt;&lt;/ul&gt;&lt;ul style=&quot;PADDING-RIGHT: 0px; PADDING-LEFT: 0px; LIST-STYLE-IMAGE: none; PADDING-BOTTOM: 0px; MARGIN: 0px; PADDING-TOP: 0px; LIST-STYLE-TYPE: none&quot;&gt;&lt;li&gt;&lt;small&gt;&lt;sup&gt;&lt;a title=&quot;Colombia&quot; href=&quot;http://www.blogsky.com/wiki/Colombia&quot;&gt;CO&lt;/a&gt;&lt;/sup&gt;&lt;/small&gt; November 14, 2010&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-3&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-3&quot;&gt;&lt;span&gt;[&lt;/span&gt;4&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; &lt;/li&gt;&lt;/ul&gt;&lt;ul style=&quot;PADDING-RIGHT: 0px; PADDING-LEFT: 0px; LIST-STYLE-IMAGE: none; PADDING-BOTTOM: 0px; MARGIN: 0px; PADDING-TOP: 0px; LIST-STYLE-TYPE: none&quot;&gt;&lt;li&gt;&lt;small&gt;&lt;sup&gt;&lt;a title=&quot;Australasia&quot; href=&quot;http://www.blogsky.com/wiki/Australasia&quot;&gt;AUS&lt;/a&gt;&lt;/sup&gt;&lt;/small&gt; November 18, 2010&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Xbox_Kinect_Australian_launch_date_4-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Xbox_Kinect_Australian_launch_date-4&quot;&gt;&lt;span&gt;[&lt;/span&gt;5&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; &lt;/li&gt;&lt;/ul&gt;&lt;ul style=&quot;PADDING-RIGHT: 0px; PADDING-LEFT: 0px; LIST-STYLE-IMAGE: none; PADDING-BOTTOM: 0px; MARGIN: 0px; PADDING-TOP: 0px; LIST-STYLE-TYPE: none&quot;&gt;&lt;li&gt;&lt;small&gt;&lt;sup&gt;&lt;a title=&quot;Japan&quot; href=&quot;http://www.blogsky.com/wiki/Japan&quot;&gt;JP&lt;/a&gt;&lt;/sup&gt;&lt;/small&gt; November 20, 2010&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-5&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-5&quot;&gt;&lt;span&gt;[&lt;/span&gt;6&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; &lt;/li&gt;&lt;/ul&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;th style=&quot;TEXT-ALIGN: left&quot; scope=&quot;row&quot;&gt;Platform&lt;/th&gt;&lt;td&gt;&lt;a title=&quot;Xbox 360&quot; href=&quot;http://www.blogsky.com/wiki/Xbox_360&quot;&gt;Xbox 360&lt;/a&gt;, &lt;a title=&quot;Microsoft Windows&quot; href=&quot;http://www.blogsky.com/wiki/Microsoft_Windows&quot;&gt;Microsoft Windows&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;th style=&quot;TEXT-ALIGN: left&quot; scope=&quot;row&quot;&gt;Connectivity&lt;/th&gt;&lt;td&gt;&lt;a class=&quot;mw-redirect&quot; title=&quot;Universal Serial Bus&quot; href=&quot;http://www.blogsky.com/wiki/Universal_Serial_Bus&quot;&gt;USB 2.0&lt;/a&gt; &lt;small&gt;(&lt;a class=&quot;mw-redirect&quot; title=&quot;Universal Serial Bus&quot; href=&quot;http://www.blogsky.com/wiki/Universal_Serial_Bus#USB-A&quot;&gt;type-A&lt;/a&gt; for original model; proprietary for Xbox 360 S)&lt;/small&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;th style=&quot;TEXT-ALIGN: left&quot; scope=&quot;row&quot;&gt;Resolution&lt;/th&gt;&lt;td&gt;640×480&amp;nbsp;&lt;a class=&quot;mw-redirect&quot; title=&quot;Pixels&quot; href=&quot;http://www.blogsky.com/wiki/Pixels&quot;&gt;pixels&lt;/a&gt; @ 30&amp;nbsp;Hz &lt;small&gt;(RGB camera)&lt;/small&gt;&lt;br /&gt;640×480 &lt;a class=&quot;mw-redirect&quot; title=&quot;Pixels&quot; href=&quot;http://www.blogsky.com/wiki/Pixels&quot;&gt;pixels&lt;/a&gt; @ 30&amp;nbsp;Hz &lt;small&gt;(IR depth-finding camera)&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-6&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-6&quot;&gt;&lt;span&gt;[&lt;/span&gt;7&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/small&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;th style=&quot;TEXT-ALIGN: left&quot; scope=&quot;row&quot;&gt;Predecessor&lt;/th&gt;&lt;td&gt;&lt;a title=&quot;Xbox Live Vision&quot; href=&quot;http://www.blogsky.com/wiki/Xbox_Live_Vision&quot;&gt;Xbox Live Vision&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;&lt;strong&gt;Kinect for Xbox 360&lt;/strong&gt;, or simply &lt;strong&gt;Kinect&lt;/strong&gt; (originally known by the &lt;a title=&quot;Code name&quot; href=&quot;http://www.blogsky.com/wiki/Code_name&quot;&gt;code name&lt;/a&gt; &lt;em&gt;Project Natal&lt;/em&gt;),&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Kinect_confirmed_7-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Kinect_confirmed-7&quot;&gt;&lt;span&gt;[&lt;/span&gt;8&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; is a &lt;a class=&quot;mw-redirect&quot; title=&quot;Motion sensing&quot; href=&quot;http://www.blogsky.com/wiki/Motion_sensing&quot;&gt;motion sensing&lt;/a&gt; &lt;a title=&quot;Input device&quot; href=&quot;http://www.blogsky.com/wiki/Input_device&quot;&gt;input device&lt;/a&gt; by &lt;a title=&quot;Microsoft&quot; href=&quot;http://www.blogsky.com/wiki/Microsoft&quot;&gt;Microsoft&lt;/a&gt; for the &lt;a title=&quot;Xbox 360&quot; href=&quot;http://www.blogsky.com/wiki/Xbox_360&quot;&gt;Xbox 360&lt;/a&gt; &lt;a title=&quot;Video game console&quot; href=&quot;http://www.blogsky.com/wiki/Video_game_console&quot;&gt;video game console&lt;/a&gt;. Based around a &lt;a title=&quot;Webcam&quot; href=&quot;http://www.blogsky.com/wiki/Webcam&quot;&gt;webcam&lt;/a&gt;-style add-on &lt;a title=&quot;Peripheral&quot; href=&quot;http://www.blogsky.com/wiki/Peripheral&quot;&gt;peripheral&lt;/a&gt; for the Xbox 360 console, it enables users to control and interact with the Xbox 360 without the need to touch a &lt;a title=&quot;Game controller&quot; href=&quot;http://www.blogsky.com/wiki/Game_controller&quot;&gt;game controller&lt;/a&gt;, through a &lt;a title=&quot;Natural user interface&quot; href=&quot;http://www.blogsky.com/wiki/Natural_user_interface&quot;&gt;natural user interface&lt;/a&gt; using gestures and &lt;a title=&quot;Speech recognition&quot; href=&quot;http://www.blogsky.com/wiki/Speech_recognition&quot;&gt;spoken commands&lt;/a&gt;.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Natal_101_8-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Natal_101-8&quot;&gt;&lt;span&gt;[&lt;/span&gt;9&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; The project is aimed at broadening the Xbox 360's audience beyond its typical gamer base.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-LA_Times_9-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-LA_Times-9&quot;&gt;&lt;span&gt;[&lt;/span&gt;10&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; Kinect competes with the &lt;a class=&quot;mw-redirect&quot; title=&quot;Wii Remote Plus&quot; href=&quot;http://www.blogsky.com/wiki/Wii_Remote_Plus&quot;&gt;Wii Remote Plus&lt;/a&gt; and &lt;a title=&quot;PlayStation Move&quot; href=&quot;http://www.blogsky.com/wiki/PlayStation_Move&quot;&gt;PlayStation Move&lt;/a&gt; with &lt;a title=&quot;PlayStation Eye&quot; href=&quot;http://www.blogsky.com/wiki/PlayStation_Eye&quot;&gt;PlayStation Eye&lt;/a&gt; &lt;a title=&quot;Motion controller&quot; href=&quot;http://www.blogsky.com/wiki/Motion_controller&quot;&gt;motion controllers&lt;/a&gt; for the &lt;a title=&quot;Wii&quot; href=&quot;http://www.blogsky.com/wiki/Wii&quot;&gt;Wii&lt;/a&gt; and &lt;a title=&quot;PlayStation 3&quot; href=&quot;http://www.blogsky.com/wiki/PlayStation_3&quot;&gt;PlayStation 3&lt;/a&gt; home consoles, respectively.&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;Kinect was launched in North America on November 4, 2010,&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-releasedate_1-1&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-releasedate-1&quot;&gt;&lt;span&gt;[&lt;/span&gt;2&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; in Europe on November 10, 2010,&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-EU_launch_date_2-1&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-EU_launch_date-2&quot;&gt;&lt;span&gt;[&lt;/span&gt;3&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; in Australia, New Zealand and Singapore on November 18, 2010&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Xbox_Kinect_Australian_launch_date_4-1&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Xbox_Kinect_Australian_launch_date-4&quot;&gt;&lt;span&gt;[&lt;/span&gt;5&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Xbox_Kinect_Singapore_launch_date_10-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Xbox_Kinect_Singapore_launch_date-10&quot;&gt;&lt;span&gt;[&lt;/span&gt;11&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Xbox_Kinect_New_Zealand_launch_date_11-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Xbox_Kinect_New_Zealand_launch_date-11&quot;&gt;&lt;span&gt;[&lt;/span&gt;12&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; and in Japan on November 20, 2010.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Xbox_Kinect_Japanese_launch_date_12-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Xbox_Kinect_Japanese_launch_date-12&quot;&gt;&lt;span&gt;[&lt;/span&gt;13&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; Purchase options for the sensor peripheral include a bundle with the game &lt;em&gt;&lt;a title=&quot;Kinect Adventures&quot; href=&quot;http://www.blogsky.com/wiki/Kinect_Adventures&quot;&gt;Kinect Adventures&lt;/a&gt;&lt;/em&gt; and console bundles with either a 4&amp;nbsp;GB&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-US_pricing_13-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-US_pricing-13&quot;&gt;&lt;span&gt;[&lt;/span&gt;14&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-UK_pricing_14-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-UK_pricing-14&quot;&gt;&lt;span&gt;[&lt;/span&gt;15&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Euro_pricing_15-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Euro_pricing-15&quot;&gt;&lt;span&gt;[&lt;/span&gt;16&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; or 250&amp;nbsp;GB&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-250GB_bundle_16-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-250GB_bundle-16&quot;&gt;&lt;span&gt;[&lt;/span&gt;17&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; Xbox 360 console and &lt;em&gt;Kinect Adventures&lt;/em&gt;.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-US_pricing_13-1&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-US_pricing-13&quot;&gt;&lt;span&gt;[&lt;/span&gt;14&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-UK_pricing_14-1&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-UK_pricing-14&quot;&gt;&lt;span&gt;[&lt;/span&gt;15&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Euro_pricing_15-1&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Euro_pricing-15&quot;&gt;&lt;span&gt;[&lt;/span&gt;16&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-250GB_bundle_16-1&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-250GB_bundle-16&quot;&gt;&lt;span&gt;[&lt;/span&gt;17&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;Kinect holds the &lt;a class=&quot;mw-redirect&quot; title=&quot;Guinness World Record&quot; href=&quot;http://www.blogsky.com/wiki/Guinness_World_Record&quot;&gt;Guinness World Record&lt;/a&gt; of being the &amp;quot;fastest selling consumer electronics device&amp;quot;. It sold an average of 133,333 units per day with a total of 8 million units in its first 60 days.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Gamasutra-record_17-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Gamasutra-record-17&quot;&gt;&lt;span&gt;[&lt;/span&gt;18&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-CVG-record_18-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-CVG-record-18&quot;&gt;&lt;span&gt;[&lt;/span&gt;19&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Guinness-record_19-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Guinness-record-19&quot;&gt;&lt;span&gt;[&lt;/span&gt;20&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; 10 million units of the Kinect sensor have been shipped as of March 9, 2011.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-10-million_0-1&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-10-million-0&quot;&gt;&lt;span&gt;[&lt;/span&gt;1&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;Microsoft has released of a non-commercial Kinect &lt;a class=&quot;mw-redirect&quot; title=&quot;SDK&quot; href=&quot;http://www.blogsky.com/wiki/SDK&quot;&gt;software development kit&lt;/a&gt; for Windows on June 16, 2011, with a commercial version following at a later date.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-SDK1_20-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-SDK1-20&quot;&gt;&lt;span&gt;[&lt;/span&gt;21&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-SDK2_21-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-SDK2-21&quot;&gt;&lt;span&gt;[&lt;/span&gt;22&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-SDK3_22-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-SDK3-22&quot;&gt;&lt;span&gt;[&lt;/span&gt;23&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; This SDK will allow .Net developers to write Kinecting apps in C++, C#, or VB.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-23&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-23&quot;&gt;&lt;span&gt;[&lt;/span&gt;24&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-24&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-24&quot;&gt;&lt;span&gt;[&lt;/span&gt;25&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;&lt;table class=&quot;toc&quot; id=&quot;toc&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;div id=&quot;toctitle&quot;&gt;&lt;h2&gt;&lt;/h2&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/p&gt;&lt;h2 align=&quot;center&quot;&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;Technology&quot;&gt;Technology&lt;/span&gt;&lt;/h2&gt;&lt;div class=&quot;thumb tleft&quot; align=&quot;center&quot;&gt;&lt;div class=&quot;thumbinner&quot; style=&quot;WIDTH: 222px&quot;&gt;&lt;a class=&quot;image&quot; href=&quot;http://www.blogsky.com/wiki/File:KinectTechnologiesE3.jpg&quot;&gt;&lt;img class=&quot;thumbimage&quot; height=&quot;125&quot; src=&quot;http://upload.wikimedia.org/wikipedia/en/thumb/a/a0/KinectTechnologiesE3.jpg/220px-KinectTechnologiesE3.jpg&quot; width=&quot;220&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;thumbcaption&quot;&gt;&lt;div class=&quot;magnify&quot;&gt;&lt;a class=&quot;internal&quot; title=&quot;Enlarge&quot; href=&quot;http://www.blogsky.com/wiki/File:KinectTechnologiesE3.jpg&quot;&gt;&lt;img height=&quot;11&quot; src=&quot;http://bits.wikimedia.org/skins-1.17/common/images/magnify-clip.png&quot; width=&quot;15&quot; /&gt;&lt;/a&gt;&lt;/div&gt;A slide from Microsoft's E3 Conference showing a diagram of the technologies in Kinect&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;p align=&quot;center&quot;&gt;Kinect is based on software technology developed internally by &lt;a class=&quot;mw-redirect&quot; title=&quot;Rare (company)&quot; href=&quot;http://www.blogsky.com/wiki/Rare_(company)&quot;&gt;Rare&lt;/a&gt;, a subsidiary of &lt;a title=&quot;Microsoft Game Studios&quot; href=&quot;http://www.blogsky.com/wiki/Microsoft_Game_Studios&quot;&gt;Microsoft Game Studios&lt;/a&gt; owned by Microsoft, and on &lt;a title=&quot;Range imaging&quot; href=&quot;http://www.blogsky.com/wiki/Range_imaging&quot;&gt;range camera&lt;/a&gt; technology by Israeli developer &lt;a title=&quot;PrimeSense&quot; href=&quot;http://www.blogsky.com/wiki/PrimeSense&quot;&gt;PrimeSense&lt;/a&gt;, which interprets 3D scene information from a continuously-projected &lt;a title=&quot;Infrared&quot; href=&quot;http://www.blogsky.com/wiki/Infrared&quot;&gt;infrared&lt;/a&gt; &lt;a title=&quot;Structured light&quot; href=&quot;http://www.blogsky.com/wiki/Structured_light&quot;&gt;structured light&lt;/a&gt;.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-VentureBeat_25-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-VentureBeat-25&quot;&gt;&lt;span&gt;[&lt;/span&gt;26&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-MsPress_26-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-MsPress-26&quot;&gt;&lt;span&gt;[&lt;/span&gt;27&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; This &lt;a title=&quot;3D scanner&quot; href=&quot;http://www.blogsky.com/wiki/3D_scanner&quot;&gt;3D scanner&lt;/a&gt; system called &lt;em&gt;Light Coding&lt;/em&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-PrimeSense_27-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-PrimeSense-27&quot;&gt;&lt;span&gt;[&lt;/span&gt;28&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; employs a variant of image-based 3D reconstruction.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-28&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-28&quot;&gt;&lt;span&gt;[&lt;/span&gt;29&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Structured_pattern_29-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Structured_pattern-29&quot;&gt;&lt;span&gt;[&lt;/span&gt;30&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;The Kinect sensor&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Natal_101_8-1&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Natal_101-8&quot;&gt;&lt;span&gt;[&lt;/span&gt;9&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; is a horizontal bar connected to a small base with a motorized pivot and is designed to be positioned lengthwise above or below the video display. The device features an &amp;quot;&lt;a title=&quot;RGB color space&quot; href=&quot;http://www.blogsky.com/wiki/RGB_color_space&quot;&gt;RGB&lt;/a&gt; camera, depth sensor and &lt;a title=&quot;Microphone array&quot; href=&quot;http://www.blogsky.com/wiki/Microphone_array&quot;&gt;multi-array microphone&lt;/a&gt; running proprietary software&amp;quot;,&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-30&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-30&quot;&gt;&lt;span&gt;[&lt;/span&gt;31&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; which provide full-body 3D &lt;a title=&quot;Motion capture&quot; href=&quot;http://www.blogsky.com/wiki/Motion_capture&quot;&gt;motion capture&lt;/a&gt;, &lt;a title=&quot;Three-dimensional face recognition&quot; href=&quot;http://www.blogsky.com/wiki/Three-dimensional_face_recognition&quot;&gt;facial recognition&lt;/a&gt; and &lt;a title=&quot;Speaker recognition&quot; href=&quot;http://www.blogsky.com/wiki/Speaker_recognition&quot;&gt;voice recognition&lt;/a&gt; capabilities. At launch, voice recognition was only made available in Japan, the United Kingdom, Canada and the United States. Mainland Europe will receive the feature in spring 2011.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-31&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-31&quot;&gt;&lt;span&gt;[&lt;/span&gt;32&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; The Kinect sensor's microphone array enables the Xbox 360 to conduct &lt;a title=&quot;Acoustic source localization&quot; href=&quot;http://www.blogsky.com/wiki/Acoustic_source_localization&quot;&gt;acoustic source localization&lt;/a&gt; and &lt;a title=&quot;Active noise control&quot; href=&quot;http://www.blogsky.com/wiki/Active_noise_control&quot;&gt;ambient noise suppression&lt;/a&gt;, allowing for things such as headset-free party chat over &lt;a title=&quot;Xbox Live&quot; href=&quot;http://www.blogsky.com/wiki/Xbox_Live&quot;&gt;Xbox Live&lt;/a&gt;.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Natal_101_8-2&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Natal_101-8&quot;&gt;&lt;span&gt;[&lt;/span&gt;9&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;The depth sensor consists of an &lt;a title=&quot;Infrared&quot; href=&quot;http://www.blogsky.com/wiki/Infrared&quot;&gt;infrared&lt;/a&gt; &lt;a title=&quot;Laser&quot; href=&quot;http://www.blogsky.com/wiki/Laser&quot;&gt;laser&lt;/a&gt; projector combined with a monochrome &lt;a title=&quot;Active pixel sensor&quot; href=&quot;http://www.blogsky.com/wiki/Active_pixel_sensor&quot;&gt;CMOS sensor&lt;/a&gt;, which captures video data in 3D under any &lt;a title=&quot;Available light&quot; href=&quot;http://www.blogsky.com/wiki/Available_light&quot;&gt;ambient light&lt;/a&gt; conditions.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Natal_101_8-3&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Natal_101-8&quot;&gt;&lt;span&gt;[&lt;/span&gt;9&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Totilo_32-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Totilo-32&quot;&gt;&lt;span&gt;[&lt;/span&gt;33&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; The sensing range of the depth sensor is adjustable, and the Kinect software is capable of automatically calibrating the sensor based on gameplay and the player's physical environment, accommodating for the presence of furniture or other obstacles.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Gizmodo_E3_2009_33-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Gizmodo_E3_2009-33&quot;&gt;&lt;span&gt;[&lt;/span&gt;34&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;Described by Microsoft personnel as the primary innovation of Kinect,&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Shane_Kim_VB_34-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Shane_Kim_VB-34&quot;&gt;&lt;span&gt;[&lt;/span&gt;35&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Eurogamer_quotes_35-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Eurogamer_quotes-35&quot;&gt;&lt;span&gt;[&lt;/span&gt;36&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Johnny_Lee_36-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Johnny_Lee-36&quot;&gt;&lt;span&gt;[&lt;/span&gt;37&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; the software technology enables advanced &lt;a title=&quot;Gesture recognition&quot; href=&quot;http://www.blogsky.com/wiki/Gesture_recognition&quot;&gt;gesture recognition&lt;/a&gt;, facial recognition and voice recognition.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Phil_Spencer_ST_37-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Phil_Spencer_ST-37&quot;&gt;&lt;span&gt;[&lt;/span&gt;38&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; According to information supplied to retailers, Kinect is capable of simultaneously tracking up to six people, including two active players for &lt;a title=&quot;Motion analysis&quot; href=&quot;http://www.blogsky.com/wiki/Motion_analysis&quot;&gt;motion analysis&lt;/a&gt; with a &lt;a title=&quot;Feature extraction&quot; href=&quot;http://www.blogsky.com/wiki/Feature_extraction&quot;&gt;feature extraction&lt;/a&gt; of 20 joints per player.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Play.com_page_38-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Play.com_page-38&quot;&gt;&lt;span&gt;[&lt;/span&gt;39&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; However, PrimeSense has stated that the number of people the device can &amp;quot;see&amp;quot; (but not process as players) is only limited by how many will fit in the field-of-view of the camera.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-39&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-39&quot;&gt;&lt;span&gt;[&lt;/span&gt;40&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;&lt;div class=&quot;thumb tright&quot; align=&quot;center&quot;&gt;&lt;div class=&quot;thumbinner&quot; style=&quot;WIDTH: 222px&quot;&gt;&lt;a class=&quot;image&quot; href=&quot;http://www.blogsky.com/wiki/File:Kinect2-ir-image.png&quot;&gt;&lt;img class=&quot;thumbimage&quot; height=&quot;174&quot; src=&quot;http://upload.wikimedia.org/wikipedia/commons/thumb/7/76/Kinect2-ir-image.png/220px-Kinect2-ir-image.png&quot; width=&quot;220&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;thumbcaption&quot;&gt;&lt;div class=&quot;magnify&quot;&gt;&lt;a class=&quot;internal&quot; title=&quot;Enlarge&quot; href=&quot;http://www.blogsky.com/wiki/File:Kinect2-ir-image.png&quot;&gt;&lt;img height=&quot;11&quot; src=&quot;http://bits.wikimedia.org/skins-1.17/common/images/magnify-clip.png&quot; width=&quot;15&quot; /&gt;&lt;/a&gt;&lt;/div&gt;This &lt;a title=&quot;Infrared&quot; href=&quot;http://www.blogsky.com/wiki/Infrared&quot;&gt;infrared image&lt;/a&gt; shows the laser grid Kinect uses to calculate depth&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class=&quot;thumb tright&quot; align=&quot;center&quot;&gt;&lt;div class=&quot;thumbinner&quot; style=&quot;WIDTH: 222px&quot;&gt;&lt;a class=&quot;image&quot; href=&quot;http://www.blogsky.com/wiki/File:Kinect2-deepmap.png&quot;&gt;&lt;img class=&quot;thumbimage&quot; height=&quot;177&quot; src=&quot;http://upload.wikimedia.org/wikipedia/commons/thumb/9/90/Kinect2-deepmap.png/220px-Kinect2-deepmap.png&quot; width=&quot;220&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;thumbcaption&quot;&gt;&lt;div class=&quot;magnify&quot;&gt;&lt;a class=&quot;internal&quot; title=&quot;Enlarge&quot; href=&quot;http://www.blogsky.com/wiki/File:Kinect2-deepmap.png&quot;&gt;&lt;img height=&quot;11&quot; src=&quot;http://bits.wikimedia.org/skins-1.17/common/images/magnify-clip.png&quot; width=&quot;15&quot; /&gt;&lt;/a&gt;&lt;/div&gt;The depth map is visualized here using color gradients from white (near) to blue (far)&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;p align=&quot;center&quot;&gt;Through reverse engineering efforts,&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-libfreenect_40-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-libfreenect-40&quot;&gt;&lt;span&gt;[&lt;/span&gt;41&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; it has been determined that the Kinect sensor outputs video at a &lt;a title=&quot;Frame rate&quot; href=&quot;http://www.blogsky.com/wiki/Frame_rate&quot;&gt;frame rate&lt;/a&gt; of 30&amp;nbsp;&lt;a title=&quot;Hertz&quot; href=&quot;http://www.blogsky.com/wiki/Hertz&quot;&gt;Hz&lt;/a&gt;. The RGB video stream uses 8-bit VGA resolution (640&amp;nbsp;×&amp;nbsp;480 &lt;a title=&quot;Pixel&quot; href=&quot;http://www.blogsky.com/wiki/Pixel&quot;&gt;pixels&lt;/a&gt;) with a &lt;a title=&quot;Bayer filter&quot; href=&quot;http://www.blogsky.com/wiki/Bayer_filter&quot;&gt;Bayer color filter&lt;/a&gt;, while the monochrome depth sensing video stream is in VGA resolution (640&amp;nbsp;×&amp;nbsp;480 pixels) with &lt;a title=&quot;Color depth&quot; href=&quot;http://www.blogsky.com/wiki/Color_depth&quot;&gt;11-bit depth&lt;/a&gt;, which provides 2,048 levels of sensitivity. The Kinect sensor has a practical &lt;a title=&quot;Ranging&quot; href=&quot;http://www.blogsky.com/wiki/Ranging&quot;&gt;ranging&lt;/a&gt; limit of 1.2–3.5 m (3.9–11 ft) distance when used with the Xbox software. The area required to play Kinect is roughly 6m², although the sensor can maintain tracking through an extended range of approximately 0.7–6 m (2.3–20 ft). The sensor has an &lt;a title=&quot;Angle of view&quot; href=&quot;http://www.blogsky.com/wiki/Angle_of_view&quot;&gt;angular field of view&lt;/a&gt; of 57&lt;a title=&quot;Degree (angle)&quot; href=&quot;http://www.blogsky.com/wiki/Degree_(angle)&quot;&gt;°&lt;/a&gt; horizontally and 43° vertically, while the motorized pivot is capable of &lt;a class=&quot;mw-redirect&quot; title=&quot;Tilt (camera)&quot; href=&quot;http://www.blogsky.com/wiki/Tilt_(camera)&quot;&gt;tilting&lt;/a&gt; the sensor up to 27° either up or down. The horizontal field of the Kinect sensor at the minimum viewing distance of ~0.8&amp;nbsp;m (2.6&amp;nbsp;ft) is therefore ~87&amp;nbsp;cm (34&amp;nbsp;in), and the vertical field is ~63&amp;nbsp;cm (25&amp;nbsp;in), resulting in a resolution of just over 1.3&amp;nbsp;mm (0.051&amp;nbsp;in) per pixel. The microphone array features four microphone capsules&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Microsoft_store_41-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Microsoft_store-41&quot;&gt;&lt;span&gt;[&lt;/span&gt;42&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; and operates with each channel processing 16-&lt;a title=&quot;Audio bit depth&quot; href=&quot;http://www.blogsky.com/wiki/Audio_bit_depth&quot;&gt;bit&lt;/a&gt; audio at a &lt;a title=&quot;Sampling rate&quot; href=&quot;http://www.blogsky.com/wiki/Sampling_rate&quot;&gt;sampling rate&lt;/a&gt; of 16&amp;nbsp;&lt;a class=&quot;mw-redirect&quot; title=&quot;Kilohertz&quot; href=&quot;http://www.blogsky.com/wiki/Kilohertz&quot;&gt;kHz&lt;/a&gt;.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Play.com_page_38-1&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Play.com_page-38&quot;&gt;&lt;span&gt;[&lt;/span&gt;39&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;Because the Kinect sensor's motorized tilt mechanism requires more power than can be supplied via the Xbox 360's &lt;a class=&quot;mw-redirect&quot; title=&quot;Universal Serial Bus&quot; href=&quot;http://www.blogsky.com/wiki/Universal_Serial_Bus&quot;&gt;USB&lt;/a&gt; ports,&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-leadedmanual_42-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-leadedmanual-42&quot;&gt;&lt;span&gt;[&lt;/span&gt;43&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; the device makes use of a proprietary connector combining USB communication with additional power. Redesigned &lt;a class=&quot;mw-redirect&quot; title=&quot;Xbox 360 S&quot; href=&quot;http://www.blogsky.com/wiki/Xbox_360_S&quot;&gt;Xbox 360 S&lt;/a&gt; models include a special AUX port for accommodating the connector,&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-43&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-43&quot;&gt;&lt;span&gt;[&lt;/span&gt;44&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; while older models require a special power supply cable (included with the sensor&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Microsoft_store_41-1&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Microsoft_store-41&quot;&gt;&lt;span&gt;[&lt;/span&gt;42&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;) that splits the connection into separate USB and power connections; power is supplied from the &lt;a title=&quot;Mains electricity&quot; href=&quot;http://www.blogsky.com/wiki/Mains_electricity&quot;&gt;mains&lt;/a&gt; by way of an AC adapter.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-leadedmanual_42-1&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-leadedmanual-42&quot;&gt;&lt;span&gt;[&lt;/span&gt;43&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;&lt;h2 align=&quot;center&quot;&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;History&quot;&gt;History&lt;/span&gt;&lt;/h2&gt;&lt;p align=&quot;center&quot;&gt;Kinect was first announced on June 1, 2009 at &lt;a title=&quot;Electronic Entertainment Expo 2009&quot; href=&quot;http://www.blogsky.com/wiki/Electronic_Entertainment_Expo_2009&quot;&gt;E3 2009&lt;/a&gt; under the code name &amp;quot;Project Natal&amp;quot;. Following in Microsoft's tradition of using cities as code names,&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Natal_101_8-4&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Natal_101-8&quot;&gt;&lt;span&gt;[&lt;/span&gt;9&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; &amp;quot;Project Natal&amp;quot; was named after the Brazilian city of &lt;a title=&quot;Natal, Rio Grande do Norte&quot; href=&quot;http://www.blogsky.com/wiki/Natal,_Rio_Grande_do_Norte&quot;&gt;Natal&lt;/a&gt; as a tribute to the country by Brazilian-born Microsoft director Alex Kipman, who incubated the project.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Natal_101_8-5&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Natal_101-8&quot;&gt;&lt;span&gt;[&lt;/span&gt;9&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Kipman_Eurogamer_44-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Kipman_Eurogamer-44&quot;&gt;&lt;span&gt;[&lt;/span&gt;45&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; The name Natal was also chosen because the word &lt;em&gt;&lt;a class=&quot;extiw&quot; title=&quot;wikt:natal&quot; href=&quot;http://en.wiktionary.org/wiki/natal&quot;&gt;natal&lt;/a&gt;&lt;/em&gt; means &amp;quot;of or relating to birth&amp;quot;, reflecting Microsoft's view of the project as &amp;quot;the birth of the next generation of home entertainment&amp;quot;.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Shane_Kim_VB_34-1&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Shane_Kim_VB-34&quot;&gt;&lt;span&gt;[&lt;/span&gt;35&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;Three demos were shown to showcase Kinect when it was revealed at Microsoft's E3 2009 Media Briefing: &lt;em&gt;Ricochet&lt;/em&gt;, &lt;em&gt;Paint Party&lt;/em&gt; and &lt;em&gt;&lt;a class=&quot;mw-redirect&quot; title=&quot;Milo and Kate&quot; href=&quot;http://www.blogsky.com/wiki/Milo_and_Kate&quot;&gt;Milo &amp;amp; Kate&lt;/a&gt;&lt;/em&gt;.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-45&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-45&quot;&gt;&lt;span&gt;[&lt;/span&gt;46&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; A demo based on &lt;em&gt;&lt;a title=&quot;Burnout Paradise&quot; href=&quot;http://www.blogsky.com/wiki/Burnout_Paradise&quot;&gt;Burnout Paradise&lt;/a&gt;&lt;/em&gt; was also shown outside of Microsoft's media briefing.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-46&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-46&quot;&gt;&lt;span&gt;[&lt;/span&gt;47&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; The skeletal mapping technology shown at E3 2009 was capable of simultaneously tracking four people,&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Totilo_32-1&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Totilo-32&quot;&gt;&lt;span&gt;[&lt;/span&gt;33&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Shane_Kim_VB_34-2&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Shane_Kim_VB-34&quot;&gt;&lt;span&gt;[&lt;/span&gt;35&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Phil_Spencer_ST_37-1&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Phil_Spencer_ST-37&quot;&gt;&lt;span&gt;[&lt;/span&gt;38&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Kipman_Eurogamer_44-1&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Kipman_Eurogamer-44&quot;&gt;&lt;span&gt;[&lt;/span&gt;45&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; with a feature extraction of 48 &lt;a title=&quot;Skeletal animation&quot; href=&quot;http://www.blogsky.com/wiki/Skeletal_animation&quot;&gt;skeletal&lt;/a&gt; points on a human body at 30&amp;nbsp;Hz.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Gizmodo_E3_2009_33-1&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Gizmodo_E3_2009-33&quot;&gt;&lt;span&gt;[&lt;/span&gt;34&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Kipman_Eurogamer_44-2&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Kipman_Eurogamer-44&quot;&gt;&lt;span&gt;[&lt;/span&gt;45&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;It was rumored that the launch of Project Natal would be accompanied with the release of a new Xbox 360 console (as either a new &lt;a class=&quot;mw-redirect&quot; title=&quot;Xbox 360 Retail configurations&quot; href=&quot;http://www.blogsky.com/wiki/Xbox_360_Retail_configurations&quot;&gt;retail configuration&lt;/a&gt;,&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-MCV_rumor_47-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-MCV_rumor-47&quot;&gt;&lt;span&gt;[&lt;/span&gt;48&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Mark_Rein_OXM_48-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Mark_Rein_OXM-48&quot;&gt;&lt;span&gt;[&lt;/span&gt;49&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; a significant design revision&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-analysts_slim_49-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-analysts_slim-49&quot;&gt;&lt;span&gt;[&lt;/span&gt;50&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; and/or a modest &lt;a title=&quot;Xbox 360 hardware&quot; href=&quot;http://www.blogsky.com/wiki/Xbox_360_hardware&quot;&gt;hardware&lt;/a&gt; upgrade&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-new_Xbox_1UP_50-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-new_Xbox_1UP-50&quot;&gt;&lt;span&gt;[&lt;/span&gt;51&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;). Microsoft dismissed the reports in public and repeatedly emphasized that Project Natal would be fully compatible with all Xbox 360 consoles. Microsoft indicated that the company considers it to be a significant initiative, as fundamental to the Xbox brand as &lt;a title=&quot;Xbox Live&quot; href=&quot;http://www.blogsky.com/wiki/Xbox_Live&quot;&gt;Xbox Live&lt;/a&gt;,&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Shane_Kim_VB_34-3&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Shane_Kim_VB-34&quot;&gt;&lt;span&gt;[&lt;/span&gt;35&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; and with a launch akin to that of a new Xbox console platform.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Shane_Kim_GS_51-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Shane_Kim_GS-51&quot;&gt;&lt;span&gt;[&lt;/span&gt;52&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; Kinect was even referred to as a &amp;quot;new Xbox&amp;quot; by Microsoft &lt;a title=&quot;Chief executive officer&quot; href=&quot;http://www.blogsky.com/wiki/Chief_executive_officer&quot;&gt;CEO&lt;/a&gt; &lt;a title=&quot;Steve Ballmer&quot; href=&quot;http://www.blogsky.com/wiki/Steve_Ballmer&quot;&gt;Steve Ballmer&lt;/a&gt; at a speech for the Executives' Club of Chicago.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Ballmer_2010_52-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Ballmer_2010-52&quot;&gt;&lt;span&gt;[&lt;/span&gt;53&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Ballmer_clarifies_53-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Ballmer_clarifies-53&quot;&gt;&lt;span&gt;[&lt;/span&gt;54&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; When asked if the introduction will extend the time before the next-generation console platform is launched (historically about 5 years between platforms),&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-long_tail_54-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-long_tail-54&quot;&gt;&lt;span&gt;[&lt;/span&gt;55&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; Microsoft corporate &lt;a title=&quot;Vice president&quot; href=&quot;http://www.blogsky.com/wiki/Vice_president&quot;&gt;vice president&lt;/a&gt; Shane Kim reaffirmed that the company believes that the life cycle of the Xbox 360 will last through 2015 (10 years).&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Shane_Kim_VB_34-4&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Shane_Kim_VB-34&quot;&gt;&lt;span&gt;[&lt;/span&gt;35&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;During Kinect's development, project team members experimentally adapted numerous games to Kinect-based control schemes to help evaluate usability. Among these games were &lt;em&gt;&lt;a title=&quot;Beautiful Katamari&quot; href=&quot;http://www.blogsky.com/wiki/Beautiful_Katamari&quot;&gt;Beautiful Katamari&lt;/a&gt;&lt;/em&gt; and &lt;em&gt;&lt;a title=&quot;Space Invaders Extreme&quot; href=&quot;http://www.blogsky.com/wiki/Space_Invaders_Extreme&quot;&gt;Space Invaders Extreme&lt;/a&gt;&lt;/em&gt;, which were demonstrated at the &lt;a title=&quot;Tokyo Game Show&quot; href=&quot;http://www.blogsky.com/wiki/Tokyo_Game_Show&quot;&gt;Tokyo Game Show&lt;/a&gt; in September 2009.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-TGS_demos_55-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-TGS_demos-55&quot;&gt;&lt;span&gt;[&lt;/span&gt;56&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; According to creative director Kudo Tsunoda, adding Kinect-based control to pre-existing games would involve significant code alterations, making it unlikely for Kinect features to be added through software updates.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Tsunoda_patching_56-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Tsunoda_patching-56&quot;&gt;&lt;span&gt;[&lt;/span&gt;57&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;Although the sensor unit was originally planned to contain a microprocessor that would perform operations such as the system's skeletal mapping, it was revealed in January 2010 that the sensor would no longer feature a dedicated processor. Instead, processing would be handled by one of the &lt;a title=&quot;Multi-core processor&quot; href=&quot;http://www.blogsky.com/wiki/Multi-core_processor&quot;&gt;processor cores&lt;/a&gt; of the Xbox 360's &lt;a title=&quot;Xenon (processor)&quot; href=&quot;http://www.blogsky.com/wiki/Xenon_(processor)&quot;&gt;Xenon&lt;/a&gt; CPU.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-gamesindustry.biz_57-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-gamesindustry.biz-57&quot;&gt;&lt;span&gt;[&lt;/span&gt;58&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; According to Alex Kipman, the Kinect system consumes about 10-15% of the Xbox 360's computing resources.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-58&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-58&quot;&gt;&lt;span&gt;[&lt;/span&gt;59&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; However, in November, Alex Kipman made a statement that &amp;quot;the new motion control tech now only uses a single-digit percentage of the Xbox 360's processing power, down from the previously stated 10 to 15 percent.&amp;quot;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-59&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-59&quot;&gt;&lt;span&gt;[&lt;/span&gt;60&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; A number of observers commented that the computational load required for Kinect makes the addition of Kinect functionality to pre-existing games through software updates even less likely, with concepts specific to Kinect more likely to be the focus for developers using the platform.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-gamesindustry.biz_57-1&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-gamesindustry.biz-57&quot;&gt;&lt;span&gt;[&lt;/span&gt;58&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;On March 25, Microsoft sent out a &lt;a title=&quot;Save the date&quot; href=&quot;http://www.blogsky.com/wiki/Save_the_date&quot;&gt;save the date&lt;/a&gt; flier for an event called the &amp;quot;World Premiere 'Project Natal' for the Xbox 360 Experience&amp;quot; at &lt;a title=&quot;Electronic Entertainment Expo 2010&quot; href=&quot;http://www.blogsky.com/wiki/Electronic_Entertainment_Expo_2010&quot;&gt;E3 2010&lt;/a&gt;. The event took place on the evening of Sunday, June 13, 2010 at the &lt;a title=&quot;Galen Center&quot; href=&quot;http://www.blogsky.com/wiki/Galen_Center&quot;&gt;Galen Center&lt;/a&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-60&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-60&quot;&gt;&lt;span&gt;[&lt;/span&gt;61&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; and featured a performance by &lt;a title=&quot;Cirque du Soleil&quot; href=&quot;http://www.blogsky.com/wiki/Cirque_du_Soleil&quot;&gt;Cirque du Soleil&lt;/a&gt;. It was announced that the system would officially be called Kinect, a &lt;a title=&quot;Portmanteau&quot; href=&quot;http://www.blogsky.com/wiki/Portmanteau&quot;&gt;portmanteau&lt;/a&gt; of the words &amp;quot;kinetic&amp;quot; and &amp;quot;connect&amp;quot;, which describe key aspects of the initiative.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-61&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-61&quot;&gt;&lt;span&gt;[&lt;/span&gt;62&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; Microsoft also announced that the North American launch date for Kinect will be November 4, 2010.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-62&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-62&quot;&gt;&lt;span&gt;[&lt;/span&gt;63&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; Despite previous statements dismissing speculation of a new Xbox 360 to accompany the launch of the new control system, Microsoft announced at &lt;a title=&quot;Electronic Entertainment Expo&quot; href=&quot;http://www.blogsky.com/wiki/Electronic_Entertainment_Expo&quot;&gt;E3&lt;/a&gt; 2010 that it was introducing a redesigned Xbox 360, complete with a connector port ready for Kinect. In addition, on July 20, 2010, Microsoft announced a Kinect bundle with a redesigned Xbox 360, to be available with the Kinect launch.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Euro_pricing_15-2&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Euro_pricing-15&quot;&gt;&lt;span&gt;[&lt;/span&gt;16&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;On June 16, 2011, Microsoft announced its official release of its SDK for non-commercial use&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-63&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-63&quot;&gt;&lt;span&gt;[&lt;/span&gt;64&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-64&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-64&quot;&gt;&lt;span&gt;[&lt;/span&gt;65&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;&lt;h2 align=&quot;center&quot;&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;Launch&quot;&gt;Launch&lt;/span&gt;&lt;/h2&gt;&lt;div class=&quot;thumb tright&quot; align=&quot;center&quot;&gt;&lt;div class=&quot;thumbinner&quot; style=&quot;WIDTH: 222px&quot;&gt;&lt;a class=&quot;image&quot; href=&quot;http://www.blogsky.com/wiki/File:Kinect_Holiday_2010.jpg&quot;&gt;&lt;img class=&quot;thumbimage&quot; height=&quot;116&quot; src=&quot;http://upload.wikimedia.org/wikipedia/commons/thumb/2/20/Kinect_Holiday_2010.jpg/220px-Kinect_Holiday_2010.jpg&quot; width=&quot;220&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;thumbcaption&quot;&gt;&lt;div class=&quot;magnify&quot;&gt;&lt;a class=&quot;internal&quot; title=&quot;Enlarge&quot; href=&quot;http://www.blogsky.com/wiki/File:Kinect_Holiday_2010.jpg&quot;&gt;&lt;img height=&quot;11&quot; src=&quot;http://bits.wikimedia.org/skins-1.17/common/images/magnify-clip.png&quot; width=&quot;15&quot; /&gt;&lt;/a&gt;&lt;/div&gt;A January 2010 promotional banner indicating the expected release of Kinect (then &amp;quot;Project Natal&amp;quot;) by &lt;a title=&quot;Christmas and holiday season&quot; href=&quot;http://www.blogsky.com/wiki/Christmas_and_holiday_season&quot;&gt;holiday&lt;/a&gt; 2010&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;p align=&quot;center&quot;&gt;Microsoft had an advertising budget of US$500 million for the launch of Kinect, a larger sum than the investment at launch of the Xbox console.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-500million_USD_65-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-500million_USD-65&quot;&gt;&lt;span&gt;[&lt;/span&gt;66&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; The marketing campaign &lt;em&gt;You Are the Controller&lt;/em&gt;, aiming to reach new audiences, included advertisements on &lt;a class=&quot;mw-redirect&quot; title=&quot;Kellogg's&quot; href=&quot;http://www.blogsky.com/wiki/Kellogg's&quot;&gt;Kellogg's&lt;/a&gt; cereal boxes and &lt;a title=&quot;Pepsi&quot; href=&quot;http://www.blogsky.com/wiki/Pepsi&quot;&gt;Pepsi&lt;/a&gt; bottles, commercials during shows such as &lt;em&gt;&lt;a title=&quot;Dancing with the Stars&quot; href=&quot;http://www.blogsky.com/wiki/Dancing_with_the_Stars&quot;&gt;Dancing with the Stars&lt;/a&gt;&lt;/em&gt; and &lt;em&gt;&lt;a title=&quot;Glee (TV series)&quot; href=&quot;http://www.blogsky.com/wiki/Glee_(TV_series)&quot;&gt;Glee&lt;/a&gt;&lt;/em&gt; as well as print ads in various magazines such as &lt;em&gt;&lt;a title=&quot;People (magazine)&quot; href=&quot;http://www.blogsky.com/wiki/People_(magazine)&quot;&gt;People&lt;/a&gt;&lt;/em&gt; and &lt;em&gt;&lt;a title=&quot;InStyle&quot; href=&quot;http://www.blogsky.com/wiki/InStyle&quot;&gt;InStyle&lt;/a&gt;&lt;/em&gt;.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-66&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-66&quot;&gt;&lt;span&gt;[&lt;/span&gt;67&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;On October 19, Microsoft advertised Kinect on &lt;a title=&quot;The Oprah Winfrey Show&quot; href=&quot;http://www.blogsky.com/wiki/The_Oprah_Winfrey_Show&quot;&gt;The Oprah Winfrey Show&lt;/a&gt; by giving free Xbox 360 consoles and Kinect sensors to the people in the audience.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-kinectadvertising4_67-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-kinectadvertising4-67&quot;&gt;&lt;span&gt;[&lt;/span&gt;68&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; Two weeks later, Kinect bundles with Xbox 360 consoles were also given away to the audience of &lt;a class=&quot;mw-redirect&quot; title=&quot;Late Night With Jimmy Fallon&quot; href=&quot;http://www.blogsky.com/wiki/Late_Night_With_Jimmy_Fallon&quot;&gt;Late Night With Jimmy Fallon&lt;/a&gt;.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-68&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-68&quot;&gt;&lt;span&gt;[&lt;/span&gt;69&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; On October 23, Microsoft held a pre-launch party for Kinect in Beverly Hills. The party was hosted by &lt;a title=&quot;Ashley Tisdale&quot; href=&quot;http://www.blogsky.com/wiki/Ashley_Tisdale&quot;&gt;Ashley Tisdale&lt;/a&gt; and was attended by soccer star &lt;a title=&quot;David Beckham&quot; href=&quot;http://www.blogsky.com/wiki/David_Beckham&quot;&gt;David Beckham&lt;/a&gt; and his three sons, Cruz, Brooklyn, and Romeo. Guests were treated to sessions with &lt;a title=&quot;Dance Central&quot; href=&quot;http://www.blogsky.com/wiki/Dance_Central&quot;&gt;Dance Central&lt;/a&gt; and &lt;a title=&quot;Kinect Adventures&quot; href=&quot;http://www.blogsky.com/wiki/Kinect_Adventures&quot;&gt;Kinect Adventures&lt;/a&gt;, followed by Tisdale having a Kinect voice chat with &lt;a title=&quot;Nick Cannon&quot; href=&quot;http://www.blogsky.com/wiki/Nick_Cannon&quot;&gt;Nick Cannon&lt;/a&gt;.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-69&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-69&quot;&gt;&lt;span&gt;[&lt;/span&gt;70&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; Between November 1 and November 28, &lt;a title=&quot;Burger King&quot; href=&quot;http://www.blogsky.com/wiki/Burger_King&quot;&gt;Burger King&lt;/a&gt; gave away a free Kinect bundle &amp;quot;every 15 minutes&amp;quot;.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-70&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-70&quot;&gt;&lt;span&gt;[&lt;/span&gt;71&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;A major event was organized on November 3 in &lt;a title=&quot;Times Square&quot; href=&quot;http://www.blogsky.com/wiki/Times_Square&quot;&gt;Times Square&lt;/a&gt;, where singer &lt;a title=&quot;Ne-Yo&quot; href=&quot;http://www.blogsky.com/wiki/Ne-Yo&quot;&gt;Ne-Yo&lt;/a&gt; performed with hundreds of dancers in anticipation of Kinect's midnight launch.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-71&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-71&quot;&gt;&lt;span&gt;[&lt;/span&gt;72&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; During the festivities, Microsoft gave away T-shirts and Kinect games.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-72&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-72&quot;&gt;&lt;span&gt;[&lt;/span&gt;73&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;&lt;h2 align=&quot;center&quot;&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;Software&quot;&gt;Software&lt;/span&gt;&lt;/h2&gt;&lt;div class=&quot;rellink boilerplate seealso&quot; align=&quot;center&quot;&gt;See also: &lt;a title=&quot;List of Kinect games&quot; href=&quot;http://www.blogsky.com/wiki/List_of_Kinect_games&quot;&gt;List of Kinect games&lt;/a&gt;&lt;/div&gt;&lt;p align=&quot;center&quot;&gt;Requiring at least 190 MB of available storage space,&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-mainsite_73-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-mainsite-73&quot;&gt;&lt;span&gt;[&lt;/span&gt;74&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; the Kinect system software allows users to operate the Xbox 360 Dashboard console user interface through voice commands and hand gestures. Techniques such as voice recognition and facial recognition are employed to automatically identify users. Among the applications for Kinect is Video Kinect, which enables &lt;a title=&quot;Voice chat&quot; href=&quot;http://www.blogsky.com/wiki/Voice_chat&quot;&gt;voice chat&lt;/a&gt; or &lt;a class=&quot;mw-redirect&quot; title=&quot;Video chat&quot; href=&quot;http://www.blogsky.com/wiki/Video_chat&quot;&gt;video chat&lt;/a&gt; with other Xbox 360 users or users of &lt;a title=&quot;Windows Live Messenger&quot; href=&quot;http://www.blogsky.com/wiki/Windows_Live_Messenger&quot;&gt;Windows Live Messenger&lt;/a&gt;. The application can use Kinect's tracking functionality and the Kinect sensor's motorized pivot to keep users in frame even as they move around. Other applications promoted with Kinect include &lt;a class=&quot;mw-redirect&quot; title=&quot;ESPN&quot; href=&quot;http://www.blogsky.com/wiki/ESPN&quot;&gt;ESPN&lt;/a&gt; on Xbox 360 and &lt;a title=&quot;Zune&quot; href=&quot;http://www.blogsky.com/wiki/Zune&quot;&gt;Zune&lt;/a&gt; on Xbox Live.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-mainsite_73-1&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-mainsite-73&quot;&gt;&lt;span&gt;[&lt;/span&gt;74&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;Games that require Kinect have a purple sticker on them with a white silhouette of the Kinect sensor and &amp;quot;Requires Kinect Sensor&amp;quot; underneath in white text.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-BoxDesign_74-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-BoxDesign-74&quot;&gt;&lt;span&gt;[&lt;/span&gt;75&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; Games that have optional Kinect support (meaning that Kinect is not necessary to play the game or that there are optional Kinect minigames included) feature a standard green Xbox 360 case with a purple bar underneath the header, a silhouette of the Kinect sensor and &amp;quot;Better with Kinect Sensor&amp;quot; next to it in white text.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-BoxDesign_74-1&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-BoxDesign-74&quot;&gt;&lt;span&gt;[&lt;/span&gt;75&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;Kinect launched on November 4, 2010 with 17 titles.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-75&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-75&quot;&gt;&lt;span&gt;[&lt;/span&gt;76&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; Third-party publishers of available and announced Kinect games include, among others, &lt;a title=&quot;Ubisoft&quot; href=&quot;http://www.blogsky.com/wiki/Ubisoft&quot;&gt;Ubisoft&lt;/a&gt;, &lt;a title=&quot;Electronic Arts&quot; href=&quot;http://www.blogsky.com/wiki/Electronic_Arts&quot;&gt;Electronic Arts&lt;/a&gt;, &lt;a title=&quot;LucasArts&quot; href=&quot;http://www.blogsky.com/wiki/LucasArts&quot;&gt;LucasArts&lt;/a&gt;, &lt;a title=&quot;THQ&quot; href=&quot;http://www.blogsky.com/wiki/THQ&quot;&gt;THQ&lt;/a&gt;, &lt;a title=&quot;Activision&quot; href=&quot;http://www.blogsky.com/wiki/Activision&quot;&gt;Activision&lt;/a&gt;, &lt;a title=&quot;Konami&quot; href=&quot;http://www.blogsky.com/wiki/Konami&quot;&gt;Konami&lt;/a&gt;, &lt;a title=&quot;Sega&quot; href=&quot;http://www.blogsky.com/wiki/Sega&quot;&gt;Sega&lt;/a&gt;, &lt;a title=&quot;Capcom&quot; href=&quot;http://www.blogsky.com/wiki/Capcom&quot;&gt;Capcom&lt;/a&gt;, &lt;a class=&quot;mw-redirect&quot; title=&quot;Namco Bandai&quot; href=&quot;http://www.blogsky.com/wiki/Namco_Bandai&quot;&gt;Namco Bandai&lt;/a&gt; and &lt;a class=&quot;mw-redirect&quot; title=&quot;MTV Games&quot; href=&quot;http://www.blogsky.com/wiki/MTV_Games&quot;&gt;MTV Games&lt;/a&gt;.&lt;/p&gt;&lt;h3 align=&quot;center&quot;&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;Kinect_for_Windows_SDK&quot;&gt;Kinect for Windows SDK&lt;/span&gt;&lt;/h3&gt;&lt;p align=&quot;center&quot;&gt;On February 21, 2011 Microsoft announced that it would release a non-commercial Kinect &lt;a class=&quot;mw-redirect&quot; title=&quot;SDK&quot; href=&quot;http://www.blogsky.com/wiki/SDK&quot;&gt;software development kit&lt;/a&gt; (&lt;a class=&quot;mw-redirect&quot; title=&quot;SDK&quot; href=&quot;http://www.blogsky.com/wiki/SDK&quot;&gt;SDK&lt;/a&gt;) for Windows in spring 2011, which was released on June 16, 2011; a commercial version is planned for a later release date.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-SDK1_20-1&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-SDK1-20&quot;&gt;&lt;span&gt;[&lt;/span&gt;21&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-SDK2_21-1&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-SDK2-21&quot;&gt;&lt;span&gt;[&lt;/span&gt;22&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-SDK3_22-1&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-SDK3-22&quot;&gt;&lt;span&gt;[&lt;/span&gt;23&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;The SDK includes '&lt;a title=&quot;Windows 7&quot; href=&quot;http://www.blogsky.com/wiki/Windows_7&quot;&gt;Windows 7&lt;/a&gt;' compatible &lt;a title=&quot;Personal computer&quot; href=&quot;http://www.blogsky.com/wiki/Personal_computer&quot;&gt;PC&lt;/a&gt; drivers for Kinect device. It provides Kinect capabilities to developers to build applications with &lt;a title=&quot;C++&quot; href=&quot;http://www.blogsky.com/wiki/C++&quot;&gt;C++&lt;/a&gt;, &lt;a title=&quot;C Sharp (programming language)&quot; href=&quot;http://www.blogsky.com/wiki/C_Sharp_(programming_language)&quot;&gt;C#&lt;/a&gt;, or &lt;a title=&quot;Visual Basic&quot; href=&quot;http://www.blogsky.com/wiki/Visual_Basic&quot;&gt;Visual Basic&lt;/a&gt; by using &lt;a class=&quot;mw-redirect&quot; title=&quot;Microsoft Visual Studio 2010&quot; href=&quot;http://www.blogsky.com/wiki/Microsoft_Visual_Studio_2010&quot;&gt;Microsoft Visual Studio 2010&lt;/a&gt; and includes following features:&lt;/p&gt;&lt;ol&gt;&lt;li&gt;&lt;div align=&quot;center&quot;&gt;Raw sensor streams: Access to low-level streams from the depth sensor, color camera sensor, and four-element microphone array. &lt;/div&gt;&lt;/li&gt;&lt;li&gt;&lt;div align=&quot;center&quot;&gt;Skeletal tracking: The capability to track the skeleton image of one or two people moving within the Kinect field of view for gesture-driven applications. &lt;/div&gt;&lt;/li&gt;&lt;li&gt;&lt;div align=&quot;center&quot;&gt;Advanced audio capabilities: Audio processing capabilities include sophisticated &lt;a class=&quot;mw-redirect&quot; title=&quot;Acoustic noise&quot; href=&quot;http://www.blogsky.com/wiki/Acoustic_noise&quot;&gt;acoustic noise&lt;/a&gt; suppression and &lt;a title=&quot;Echo cancellation&quot; href=&quot;http://www.blogsky.com/wiki/Echo_cancellation&quot;&gt;echo cancellation&lt;/a&gt;, beam formation to identify the current sound source, and integration with the &lt;a class=&quot;mw-redirect&quot; title=&quot;Windows speech recognition&quot; href=&quot;http://www.blogsky.com/wiki/Windows_speech_recognition&quot;&gt;Windows speech recognition&lt;/a&gt; API. &lt;/div&gt;&lt;/li&gt;&lt;li&gt;&lt;div align=&quot;center&quot;&gt;Sample code and Documentation.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-76&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-76&quot;&gt;&lt;span&gt;[&lt;/span&gt;77&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; &lt;/div&gt;&lt;/li&gt;&lt;/ol&gt;&lt;h3 align=&quot;center&quot;&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;Open_source_drivers&quot;&gt;Open source drivers&lt;/span&gt;&lt;/h3&gt;&lt;p align=&quot;center&quot;&gt;In November 2010, Adafruit Industries offered a bounty for an open-source driver for Kinect. Microsoft initially voiced its disapproval of the bounty, stating that it &amp;quot;does not condone the modification of its products&amp;quot; and that it had &amp;quot;built in numerous hardware and software safeguards designed to reduce the chances of product tampering&amp;quot;.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-77&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-77&quot;&gt;&lt;span&gt;[&lt;/span&gt;78&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; This reaction, however, was caused by a misunderstanding within Microsoft,&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-78&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-78&quot;&gt;&lt;span&gt;[&lt;/span&gt;79&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; and the company later clarified its position, claiming that while it does not condone hacking of either the physical device or the console, the USB connection was left open by design.&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;&lt;table class=&quot;cquote&quot; style=&quot;MARGIN: auto; WIDTH: auto; BORDER-TOP-STYLE: none; BORDER-RIGHT-STYLE: none; BORDER-LEFT-STYLE: none; BORDER-COLLAPSE: collapse; BACKGROUND-COLOR: transparent; BORDER-BOTTOM-STYLE: none&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style=&quot;PADDING-RIGHT: 10px; PADDING-LEFT: 10px; FONT-WEIGHT: bold; FONT-SIZE: 35px; PADDING-BOTTOM: 10px; COLOR: #b2b7f2; PADDING-TOP: 10px; FONT-FAMILY: 'Times New Roman',serif; TEXT-ALIGN: left&quot; valign=&quot;top&quot; width=&quot;20&quot;&gt;“&lt;/td&gt;&lt;td style=&quot;PADDING-RIGHT: 10px; PADDING-LEFT: 10px; PADDING-BOTTOM: 4px; PADDING-TOP: 4px&quot; valign=&quot;top&quot;&gt;The first thing to talk about is, Kinect was not actually hacked. Hacking would mean that someone got to our algorithms that sit inside of the Xbox and was able to actually use them, which hasn't happened. Or, it means that you put a device between the sensor and the Xbox for means of cheating, which also has not happened. That's what we call hacking, and that's what we have put a ton of work and effort to make sure doesn't actually occur. What has happened is someone wrote an open-source driver for PCs that essentially opens the USB connection, which we didn't protect, by design, and reads the inputs from the sensor. The sensor, again, as I talked earlier, has eyes and ears, and that's a whole bunch of noise that someone needs to take and turn into signal.&lt;/td&gt;&lt;td style=&quot;PADDING-RIGHT: 10px; PADDING-LEFT: 10px; FONT-WEIGHT: bold; FONT-SIZE: 35px; PADDING-BOTTOM: 10px; COLOR: #b2b7f2; PADDING-TOP: 10px; FONT-FAMILY: 'Times New Roman',serif; TEXT-ALIGN: right&quot; valign=&quot;bottom&quot; width=&quot;20&quot;&gt;”&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style=&quot;PADDING-RIGHT: 4%&quot; colspan=&quot;3&quot;&gt;&lt;p class=&quot;cquotecite&quot; style=&quot;FONT-SIZE: smaller; TEXT-ALIGN: right&quot;&gt;&lt;cite style=&quot;FONT-STYLE: normal&quot;&gt;—Microsoft's Alex Kipman speaking formally on NPR's &lt;em&gt;Science Friday&lt;/em&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-NPR_79-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-NPR-79&quot;&gt;&lt;span&gt;[&lt;/span&gt;80&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/cite&gt;&lt;/p&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;On November 10, Adafruit announced &lt;a title=&quot;Héctor Martín Cantero&quot; href=&quot;http://www.blogsky.com/wiki/HÃ©ctor_MartÃ­n_Cantero&quot;&gt;Héctor Martín&lt;/a&gt; as the winner,&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-80&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-80&quot;&gt;&lt;span&gt;[&lt;/span&gt;81&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-81&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-81&quot;&gt;&lt;span&gt;[&lt;/span&gt;82&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; who had produced a &lt;a title=&quot;Linux&quot; href=&quot;http://www.blogsky.com/wiki/Linux&quot;&gt;Linux&lt;/a&gt; driver that allows the use of both the RGB camera and depth sensitivity functions of the device.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-82&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-82&quot;&gt;&lt;span&gt;[&lt;/span&gt;83&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-83&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-83&quot;&gt;&lt;span&gt;[&lt;/span&gt;84&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; It was later revealed that &lt;a title=&quot;Johnny Lee (computer scientist)&quot; href=&quot;http://www.blogsky.com/wiki/Johnny_Lee_(computer_scientist)&quot;&gt;Johnny Lee&lt;/a&gt;, a core member of Microsoft's Kinect development team, had secretly approached Adafruit with the idea of a driver development contest and had personally financed it.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-84&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-84&quot;&gt;&lt;span&gt;[&lt;/span&gt;85&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;In December 2010, &lt;a title=&quot;PrimeSense&quot; href=&quot;http://www.blogsky.com/wiki/PrimeSense&quot;&gt;PrimeSense&lt;/a&gt;, whose depth sensing reference design Kinect is based on, released their own open source drivers along with motion tracking middleware called &lt;em&gt;NITE&lt;/em&gt;.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-85&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-85&quot;&gt;&lt;span&gt;[&lt;/span&gt;86&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; PrimeSense later announced that it had teamed up with &lt;a title=&quot;Asus&quot; href=&quot;http://www.blogsky.com/wiki/Asus&quot;&gt;Asus&lt;/a&gt; to develop a PC-compatible device similar to Kinect, which will be called &lt;em&gt;WAVI Xtion&lt;/em&gt; and is scheduled for release in the second quarter of 2011.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-86&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-86&quot;&gt;&lt;span&gt;[&lt;/span&gt;87&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;&lt;h4 align=&quot;center&quot;&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;Third_party_development&quot;&gt;Third party development&lt;/span&gt;&lt;/h4&gt;&lt;div class=&quot;thumb tright&quot; align=&quot;center&quot;&gt;&lt;div class=&quot;thumbinner&quot; style=&quot;WIDTH: 252px&quot;&gt;&lt;a class=&quot;image&quot; href=&quot;http://www.blogsky.com/wiki/File:Wearable_electronics_Maker_Faire_2011.jpg&quot;&gt;&lt;img class=&quot;thumbimage&quot; height=&quot;150&quot; src=&quot;http://upload.wikimedia.org/wikipedia/commons/thumb/3/3a/Wearable_electronics_Maker_Faire_2011.jpg/250px-Wearable_electronics_Maker_Faire_2011.jpg&quot; width=&quot;250&quot; /&gt;&lt;/a&gt; &lt;div class=&quot;thumbcaption&quot;&gt;&lt;div class=&quot;magnify&quot;&gt;&lt;a class=&quot;internal&quot; title=&quot;Enlarge&quot; href=&quot;http://www.blogsky.com/wiki/File:Wearable_electronics_Maker_Faire_2011.jpg&quot;&gt;&lt;img height=&quot;11&quot; src=&quot;http://bits.wikimedia.org/skins-1.17/common/images/magnify-clip.png&quot; width=&quot;15&quot; /&gt;&lt;/a&gt;&lt;/div&gt;A demonstration of a third party use of Kinect at &lt;a title=&quot;Maker Faire&quot; href=&quot;http://www.blogsky.com/wiki/Maker_Faire&quot;&gt;Maker Faire&lt;/a&gt;. The visualization on the left, provided through Kinect, is of a user of a jacket with wearable electronic controls for &lt;a title=&quot;VJing&quot; href=&quot;http://www.blogsky.com/wiki/VJing&quot;&gt;VJing&lt;/a&gt;.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;p align=&quot;center&quot;&gt;Numerous developers are researching possible applications of Kinect that go beyond the system's intended purpose of playing games. For example, Philipp Robbel of &lt;a title=&quot;Massachusetts Institute of Technology&quot; href=&quot;http://www.blogsky.com/wiki/Massachusetts_Institute_of_Technology&quot;&gt;MIT&lt;/a&gt; combined Kinect with the &lt;a title=&quot;IRobot Create&quot; href=&quot;http://www.blogsky.com/wiki/IRobot_Create&quot;&gt;iRobot Create&lt;/a&gt; to map a room in 3D and have the robot respond to human gestures,&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-87&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-87&quot;&gt;&lt;span&gt;[&lt;/span&gt;88&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; while an MIT Media Lab team is working on a JavaScript extension for &lt;a title=&quot;Google Chrome&quot; href=&quot;http://www.blogsky.com/wiki/Google_Chrome&quot;&gt;Google Chrome&lt;/a&gt; called depthJS that allows users to control the browser with hand gestures.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-88&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-88&quot;&gt;&lt;span&gt;[&lt;/span&gt;89&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; Other programmers, including the Robot Locomotion Group at MIT, are using the drivers to develop a motion-controller user interface similar to the one envisioned in the film &lt;em&gt;&lt;a title=&quot;Minority Report (film)&quot; href=&quot;http://www.blogsky.com/wiki/Minority_Report_(film)&quot;&gt;Minority Report&lt;/a&gt;&lt;/em&gt;.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-89&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-89&quot;&gt;&lt;span&gt;[&lt;/span&gt;90&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; The developers of &lt;a title=&quot;Mobile Robot Programming Toolkit&quot; href=&quot;http://www.blogsky.com/wiki/Mobile_Robot_Programming_Toolkit&quot;&gt;MRPT&lt;/a&gt; have integrated open source drivers into their libraries and provided examples of live 3D rendering and basic 3D visual &lt;a title=&quot;Simultaneous localization and mapping&quot; href=&quot;http://www.blogsky.com/wiki/Simultaneous_localization_and_mapping&quot;&gt;SLAM&lt;/a&gt;.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-90&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-90&quot;&gt;&lt;span&gt;[&lt;/span&gt;91&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; Another team has shown an application that allows Kinect users to play a virtual piano by tapping their fingers on an empty desk.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-91&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-91&quot;&gt;&lt;span&gt;[&lt;/span&gt;92&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; Oliver Kreylos, a researcher at &lt;a title=&quot;University of California, Davis&quot; href=&quot;http://www.blogsky.com/wiki/University_of_California,_Davis&quot;&gt;University of California, Davis&lt;/a&gt;, adopted the technology to improve live 3-dimensional &lt;a class=&quot;mw-redirect&quot; title=&quot;Videoconference&quot; href=&quot;http://www.blogsky.com/wiki/Videoconference&quot;&gt;videoconferencing&lt;/a&gt;, which &lt;a title=&quot;NASA&quot; href=&quot;http://www.blogsky.com/wiki/NASA&quot;&gt;NASA&lt;/a&gt; has shown interest in.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-92&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-92&quot;&gt;&lt;span&gt;[&lt;/span&gt;93&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;Alexandre Alahi from &lt;a title=&quot;École Polytechnique Fédérale de Lausanne&quot; href=&quot;http://www.blogsky.com/wiki/Ãcole_Polytechnique_FÃ©dÃ©rale_de_Lausanne&quot;&gt;EPFL&lt;/a&gt; presented a video surveillance system that combines multiple Kinect devices to track groups of people even in complete darkness.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-93&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-93&quot;&gt;&lt;span&gt;[&lt;/span&gt;94&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; Companies So touch and Evoluce have developed presentation software for Kinect that can be controlled by hand gestures; among its features is a multi-touch zoom mode.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-94&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-94&quot;&gt;&lt;span&gt;[&lt;/span&gt;95&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; In December 2010, the free public beta of &lt;a title=&quot;Home theater PC&quot; href=&quot;http://www.blogsky.com/wiki/Home_theater_PC&quot;&gt;HTPC&lt;/a&gt; software &lt;em&gt;KinEmote&lt;/em&gt; was launched; it allows navigation of &lt;a title=&quot;Boxee&quot; href=&quot;http://www.blogsky.com/wiki/Boxee&quot;&gt;Boxee&lt;/a&gt; and &lt;a title=&quot;XBMC&quot; href=&quot;http://www.blogsky.com/wiki/XBMC&quot;&gt;XBMC&lt;/a&gt; menus using a Kinect sensor.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-95&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-95&quot;&gt;&lt;span&gt;[&lt;/span&gt;96&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; Soroush Falahati wrote an application that can be used to create &lt;a title=&quot;Stereoscopy&quot; href=&quot;http://www.blogsky.com/wiki/Stereoscopy&quot;&gt;stereoscopic&lt;/a&gt; 3D images with a Kinect sensor.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-96&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-96&quot;&gt;&lt;span&gt;[&lt;/span&gt;97&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;For a limited time in May 2011, a &lt;a title=&quot;Topshop&quot; href=&quot;http://www.blogsky.com/wiki/Topshop&quot;&gt;Topshop&lt;/a&gt; store in Moscow set up a Kinect kiosk that could overlay a collection of dresses onto the live video feed of customers. Through automatic tracking, position and rotation of the virtual dress were updated even as customers turned around to see the outfit's backside.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-97&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-97&quot;&gt;&lt;span&gt;[&lt;/span&gt;98&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;Kinect also shows compelling potential for use in medicine. Researchers at the &lt;a title=&quot;University of Minnesota&quot; href=&quot;http://www.blogsky.com/wiki/University_of_Minnesota&quot;&gt;University of Minnesota&lt;/a&gt; have used Kinect to measure a range of disorder symptoms in children, creating new ways of objective evaluation to detect such conditions as autism, attention-deficit disorder and obsessive-compulsive disorder.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-98&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-98&quot;&gt;&lt;span&gt;[&lt;/span&gt;99&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; At the Institute of Forensic Medicine Virtopsy Project at the &lt;a title=&quot;University of Bern&quot; href=&quot;http://www.blogsky.com/wiki/University_of_Bern&quot;&gt;University of Bern&lt;/a&gt; in &lt;a title=&quot;Switzerland&quot; href=&quot;http://www.blogsky.com/wiki/Switzerland&quot;&gt;Switzerland&lt;/a&gt;, researchers have devised a way for surgeons to manipulate imaging techniques (such as &lt;a class=&quot;mw-redirect&quot; title=&quot;MRI&quot; href=&quot;http://www.blogsky.com/wiki/MRI&quot;&gt;MRI&lt;/a&gt;) to guide surgery, using a Kinect to capture their hand motions to direct the imaging, freeing their hands from having to use computer keyboards, thus also reducing the chance of contamination.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-99&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-99&quot;&gt;&lt;span&gt;[&lt;/span&gt;100&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; This technique is already working at &lt;a title=&quot;Sunnybrook Health Sciences Centre&quot; href=&quot;http://www.blogsky.com/wiki/Sunnybrook_Health_Sciences_Centre&quot;&gt;Sunnybrook Health Sciences Centre&lt;/a&gt; in &lt;a title=&quot;Toronto&quot; href=&quot;http://www.blogsky.com/wiki/Toronto&quot;&gt;Toronto&lt;/a&gt;, where doctors use it to guide imaging during cancer surgery.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-100&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-100&quot;&gt;&lt;span&gt;[&lt;/span&gt;101&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;&lt;h2 align=&quot;center&quot;&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;Reception&quot;&gt;Reception&lt;/span&gt;&lt;/h2&gt;&lt;p align=&quot;center&quot;&gt;&lt;table class=&quot;wikitable infobox collapsible&quot; style=&quot;PADDING-RIGHT: 0px; PADDING-LEFT: 0px; FONT-SIZE: 80%; FLOAT: right; PADDING-BOTTOM: 0px; MARGIN: 0.5em 0px 0.5em 1em; WIDTH: 23em; PADDING-TOP: 0px; TEXT-ALIGN: center&quot; cellspacing=&quot;0&quot; cellpadding=&quot;0&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;th style=&quot;FONT-SIZE: 120%&quot; colspan=&quot;2&quot;&gt;&lt;span style=&quot;PADDING-LEFT: 2.25em&quot;&gt;&amp;nbsp;&lt;/span&gt;Reception&lt;/th&gt;&lt;/tr&gt;&lt;tr&gt;&lt;th style=&quot;FONT-SIZE: 120%; BACKGROUND: #d1dbdf&quot; colspan=&quot;2&quot;&gt;Review scores&lt;/th&gt;&lt;/tr&gt;&lt;tr&gt;&lt;th&gt;Publication&lt;/th&gt;&lt;th&gt;Score&lt;/th&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Computer and Video Games&quot; href=&quot;http://www.blogsky.com/wiki/Computer_and_Video_Games&quot;&gt;Computer and Video Games&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;8.8/10&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-CVG_Review_101-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-CVG_Review-101&quot;&gt;&lt;span&gt;[&lt;/span&gt;102&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;em&gt;&lt;a title=&quot;Game Informer&quot; href=&quot;http://www.blogsky.com/wiki/Game_Informer&quot;&gt;Game Informer&lt;/a&gt;&lt;/em&gt;&lt;/td&gt;&lt;td&gt;8/10&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-GI_Review_102-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-GI_Review-102&quot;&gt;&lt;span&gt;[&lt;/span&gt;103&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;a title=&quot;IGN&quot; href=&quot;http://www.blogsky.com/wiki/IGN&quot;&gt;IGN&lt;/a&gt;&lt;/td&gt;&lt;td&gt;7.5/10&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-IGN_Review_103-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-IGN_Review-103&quot;&gt;&lt;span&gt;[&lt;/span&gt;104&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;a class=&quot;mw-redirect&quot; title=&quot;CNET.com&quot; href=&quot;http://www.blogsky.com/wiki/CNET.com&quot;&gt;CNET&lt;/a&gt;&lt;/td&gt;&lt;td&gt;3.5/5&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-CNET_Review_104-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-CNET_Review-104&quot;&gt;&lt;span&gt;[&lt;/span&gt;105&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;a title=&quot;Engadget&quot; href=&quot;http://www.blogsky.com/wiki/Engadget&quot;&gt;Engadget&lt;/a&gt;&lt;/td&gt;&lt;td&gt;6/10&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Engadget_Review_105-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Engadget_Review-105&quot;&gt;&lt;span&gt;[&lt;/span&gt;106&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;a title=&quot;USA Today&quot; href=&quot;http://www.blogsky.com/wiki/USA_Today&quot;&gt;USA Today&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;span title=&quot;3.5/4 stars&quot; style=&quot;WHITE-SPACE: nowrap&quot;&gt;&lt;img height=&quot;11&quot; alt=&quot;3.5/4 stars&quot; src=&quot;http://upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png&quot; width=&quot;11&quot; /&gt;&lt;img height=&quot;11&quot; src=&quot;http://upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png&quot; width=&quot;11&quot; /&gt;&lt;img height=&quot;11&quot; src=&quot;http://upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png&quot; width=&quot;11&quot; /&gt;&lt;img height=&quot;11&quot; src=&quot;http://upload.wikimedia.org/wikipedia/commons/thumb/8/81/Star_half.svg/11px-Star_half.svg.png&quot; width=&quot;11&quot; /&gt;&lt;/span&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-USA_Today_Review_106-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-USA_Today_Review-106&quot;&gt;&lt;span&gt;[&lt;/span&gt;107&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;a title=&quot;TechRadar&quot; href=&quot;http://www.blogsky.com/wiki/TechRadar&quot;&gt;TechRadar&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;span title=&quot;3.5/5 stars&quot; style=&quot;WHITE-SPACE: nowrap&quot;&gt;&lt;img height=&quot;11&quot; alt=&quot;3.5/5 stars&quot; src=&quot;http://upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png&quot; width=&quot;11&quot; /&gt;&lt;img height=&quot;11&quot; src=&quot;http://upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png&quot; width=&quot;11&quot; /&gt;&lt;img height=&quot;11&quot; src=&quot;http://upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png&quot; width=&quot;11&quot; /&gt;&lt;img height=&quot;11&quot; src=&quot;http://upload.wikimedia.org/wikipedia/commons/thumb/8/81/Star_half.svg/11px-Star_half.svg.png&quot; width=&quot;11&quot; /&gt;&lt;img height=&quot;11&quot; src=&quot;http://upload.wikimedia.org/wikipedia/commons/thumb/4/49/Star_empty.svg/11px-Star_empty.svg.png&quot; width=&quot;11&quot; /&gt;&lt;/span&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Tech_Radar_Review_107-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Tech_Radar_Review-107&quot;&gt;&lt;span&gt;[&lt;/span&gt;108&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;a title=&quot;The Washington Post&quot; href=&quot;http://www.blogsky.com/wiki/The_Washington_Post&quot;&gt;The Washington Post&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;span title=&quot;4/4 stars&quot; style=&quot;WHITE-SPACE: nowrap&quot;&gt;&lt;img height=&quot;11&quot; alt=&quot;4/4 stars&quot; src=&quot;http://upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png&quot; width=&quot;11&quot; /&gt;&lt;img height=&quot;11&quot; src=&quot;http://upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png&quot; width=&quot;11&quot; /&gt;&lt;img height=&quot;11&quot; src=&quot;http://upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png&quot; width=&quot;11&quot; /&gt;&lt;img height=&quot;11&quot; src=&quot;http://upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png&quot; width=&quot;11&quot; /&gt;&lt;/span&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Washington_Post_Review_108-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Washington_Post_Review-108&quot;&gt;&lt;span&gt;[&lt;/span&gt;109&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;a title=&quot;PC Magazine&quot; href=&quot;http://www.blogsky.com/wiki/PC_Magazine&quot;&gt;PCMag&lt;/a&gt;&lt;/td&gt;&lt;td&gt;4/5&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-PCMag_Review_109-0&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-PCMag_Review-109&quot;&gt;&lt;span&gt;[&lt;/span&gt;110&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;a class=&quot;mw-redirect&quot; title=&quot;Game Guru&quot; href=&quot;http://www.blogsky.com/wiki/Game_Guru&quot;&gt;Game Guru&lt;/a&gt;&lt;/td&gt;&lt;td&gt;9/10 &lt;sup class=&quot;reference&quot; id=&quot;cite_ref-110&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-110&quot;&gt;&lt;span&gt;[&lt;/span&gt;111&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;&lt;a title=&quot;IGN&quot; href=&quot;http://www.blogsky.com/wiki/IGN&quot;&gt;IGN&lt;/a&gt; gave the device 7.5 out of 10, saying that &amp;quot;Kinect can be a tremendous amount of fun for casual players, and the creative, controller-free concept is undeniably appealing&amp;quot;, though adding that for &amp;quot;$149.99, a motion-tracking camera add-on for the Xbox 360 is a tough sell, especially considering that the entry level variation of the Xbox 360 itself is only $199.99&amp;quot;.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-IGN_Review_103-1&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-IGN_Review-103&quot;&gt;&lt;span&gt;[&lt;/span&gt;104&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; &lt;em&gt;&lt;a title=&quot;Game Informer&quot; href=&quot;http://www.blogsky.com/wiki/Game_Informer&quot;&gt;Game Informer&lt;/a&gt;&lt;/em&gt; rated Kinect 8 out of 10, praising the technology but noting that the experience takes a while to get used to and that the spatial requirement may pose a barrier.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-GI_Review_102-1&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-GI_Review-102&quot;&gt;&lt;span&gt;[&lt;/span&gt;103&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; &lt;em&gt;&lt;a title=&quot;Computer and Video Games&quot; href=&quot;http://www.blogsky.com/wiki/Computer_and_Video_Games&quot;&gt;Computer and Video Games&lt;/a&gt;&lt;/em&gt; called the device a technological gem and applauded the gesture and voice controls, while criticizing the launch lineup and Kinect Hub.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-CVG_Review_101-1&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-CVG_Review-101&quot;&gt;&lt;span&gt;[&lt;/span&gt;102&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;&lt;a class=&quot;mw-redirect&quot; title=&quot;CNET.com&quot; href=&quot;http://www.blogsky.com/wiki/CNET.com&quot;&gt;CNET&lt;/a&gt;'s review pointed out how Kinect keeps players active with its full-body motion sensing but criticized the learning curve, the additional power supply needed for older Xbox 360 consoles and the space requirements.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-CNET_Review_104-1&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-CNET_Review-104&quot;&gt;&lt;span&gt;[&lt;/span&gt;105&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; &lt;a title=&quot;Engadget&quot; href=&quot;http://www.blogsky.com/wiki/Engadget&quot;&gt;Engadget&lt;/a&gt;, too, listed the large space requirements as a negative, along with Kinect's launch lineup and the slowness of the hand gesture UI. The review praised the system's powerful technology and the potential of its yoga and dance games.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Engadget_Review_105-1&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Engadget_Review-105&quot;&gt;&lt;span&gt;[&lt;/span&gt;106&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; &lt;a title=&quot;Kotaku&quot; href=&quot;http://www.blogsky.com/wiki/Kotaku&quot;&gt;Kotaku&lt;/a&gt; considered the device revolutionary upon first use but noted that games were sometimes unable to recognize gestures or had slow responses, concluding that Kinect is &amp;quot;not must-own yet, more like must-eventually own.&amp;quot;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-111&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-111&quot;&gt;&lt;span&gt;[&lt;/span&gt;112&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; &lt;a title=&quot;TechRadar&quot; href=&quot;http://www.blogsky.com/wiki/TechRadar&quot;&gt;TechRadar&lt;/a&gt; praised the voice control and saw a great deal of potential in the device whose lag and space requirements were identified as issues.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Tech_Radar_Review_107-1&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Tech_Radar_Review-107&quot;&gt;&lt;span&gt;[&lt;/span&gt;108&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; &lt;a title=&quot;Gizmodo&quot; href=&quot;http://www.blogsky.com/wiki/Gizmodo&quot;&gt;Gizmodo&lt;/a&gt; also noted Kinect's potential and expressed curiosity in how more mainstream titles would utilize the technology.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-112&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-112&quot;&gt;&lt;span&gt;[&lt;/span&gt;113&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; &lt;em&gt;&lt;a title=&quot;Ars Technica&quot; href=&quot;http://www.blogsky.com/wiki/Ars_Technica&quot;&gt;Ars Technica&lt;/a&gt;'s&lt;/em&gt; review expressed concern that the core feature of Kinect, its lack of a controller, would hamper development of games beyond those that have either stationary players or control the player's movement automatically.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-113&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-113&quot;&gt;&lt;span&gt;[&lt;/span&gt;114&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;The mainstream press also reviewed Kinect. &lt;em&gt;&lt;a title=&quot;USA Today&quot; href=&quot;http://www.blogsky.com/wiki/USA_Today&quot;&gt;USA Today&lt;/a&gt;&lt;/em&gt; compared it to the futuristic control scheme seen in &lt;em&gt;&lt;a title=&quot;Minority Report (film)&quot; href=&quot;http://www.blogsky.com/wiki/Minority_Report_(film)&quot;&gt;Minority Report&lt;/a&gt;&lt;/em&gt;, stating that &amp;quot;playing games feels great&amp;quot; and giving the device 3.5 out of 4 stars.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-USA_Today_Review_106-1&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-USA_Today_Review-106&quot;&gt;&lt;span&gt;[&lt;/span&gt;107&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; David Pogue from &lt;em&gt;&lt;a title=&quot;The New York Times&quot; href=&quot;http://www.blogsky.com/wiki/The_New_York_Times&quot;&gt;The New York Times&lt;/a&gt;&lt;/em&gt; predicted you will feel a &amp;quot;crazy, magical, omigosh rush the first time you try the Kinect.&amp;quot; Despite calling the motion tracking less precise than &lt;a title=&quot;Wii&quot; href=&quot;http://www.blogsky.com/wiki/Wii&quot;&gt;Wii&lt;/a&gt;'s implementation, Pogue concluded that &amp;quot;Kinect’s astonishing technology creates a completely new activity that’s social, age-spanning and even athletic.&amp;quot;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-114&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-114&quot;&gt;&lt;span&gt;[&lt;/span&gt;115&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; &lt;em&gt;&lt;a title=&quot;The Globe and Mail&quot; href=&quot;http://www.blogsky.com/wiki/The_Globe_and_Mail&quot;&gt;The Globe and Mail&lt;/a&gt;&lt;/em&gt; titled Kinect as setting a &amp;quot;new standard for motion control.&amp;quot; The slight input lag between making a physical movement and Kinect registering it was not considered a major issue with most games, and the review called Kinect &amp;quot;a good and innovative product,&amp;quot; rating it 3.5 out of 4 stars.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-115&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-115&quot;&gt;&lt;span&gt;[&lt;/span&gt;116&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;&lt;h2 align=&quot;center&quot;&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;Sales&quot;&gt;Sales&lt;/span&gt;&lt;/h2&gt;&lt;p align=&quot;center&quot;&gt;10 million units of the Kinect sensor have been shipped as of March 9, 2011.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-10-million_0-2&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-10-million-0&quot;&gt;&lt;span&gt;[&lt;/span&gt;1&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; Having sold 8 million units in its first 60 days on the market, Kinect has claimed the &lt;a class=&quot;mw-redirect&quot; title=&quot;Guinness World Record&quot; href=&quot;http://www.blogsky.com/wiki/Guinness_World_Record&quot;&gt;Guinness World Record&lt;/a&gt; of being the &amp;quot;fastest selling consumer electronics device&amp;quot;.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-10-million_0-3&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-10-million-0&quot;&gt;&lt;span&gt;[&lt;/span&gt;1&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Gamasutra-record_17-1&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Gamasutra-record-17&quot;&gt;&lt;span&gt;[&lt;/span&gt;18&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-CVG-record_18-1&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-CVG-record-18&quot;&gt;&lt;span&gt;[&lt;/span&gt;19&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-Guinness-record_19-1&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-Guinness-record-19&quot;&gt;&lt;span&gt;[&lt;/span&gt;20&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt; According to Wedbush analyst Michael Pachter, Kinect bundles accounted for about half of all Xbox 360 console sales in December 2010 and for more than two-thirds in February 2011.&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-116&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-116&quot;&gt;&lt;span&gt;[&lt;/span&gt;117&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;sup class=&quot;reference&quot; id=&quot;cite_ref-117&quot;&gt;&lt;a href=&quot;http://www.blogsky.com/cp/weblog/#cite_note-117&quot;&gt;&lt;span&gt;[&lt;/span&gt;118&lt;span&gt;]&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/p&gt;</description>
					<pubDate>Sun, 3 Jul 2011 18:20:24 GMT</pubDate>
          <comments>http://amiralitorkaman.blogsky.com/Comments.bs?PostID=77</comments>
          <author>امیر علی</author>
          <guid>http://amiralitorkaman.blogsky.com/1390/04/12/post-77/</guid>
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					<title>Assassin's Creed II</title>
					<link>http://amiralitorkaman.blogsky.com/1388/11/19/post-60/</link>
					<description>&lt;img hspace=&quot;0&quot; src=&quot;http://www.thatvideogameblog.com/wp-content/uploads/2009/07/assassins-creed-ii_wallpaper.jpg&quot; align=&quot;textTop&quot; border=&quot;0&quot; /&gt;&lt;p&gt;با عذر خواهی UBI Soft از کاربران PC بخاطر تاخیر انتشار بازی Assassin's Creed II برای PC خبر از انتشار این بازی برای PC تا پایان ماه بعد را داد.&amp;nbsp;&lt;/p&gt;&lt;p&gt;با این حال هیچ فرقی در داستان بازی ایجاد نشده و او گفت که دلیل این تاخیر فقط برای جلوگیری از هک شدن آن بوده و بازی را برای کنسول ها عرضه کرده تا فروش آن را بر روی کنسولها ببینند(مخصوصا بر روی کنسول PS3 که تا چند ماه پیش نور چشم شرکت های بازی سازی بود چون نمیتوانستند آن را هک کنند امّا آن را هم در چند هفته ی اخیر هک کردند!)&amp;nbsp;&lt;/p&gt;&lt;p&gt;اما کاربران PC و XBOX360 از یک نکته ناراحت هستند که بعضی از اسلحه ها فقط در ورژن کنسولPS3 مشاهده میشوند و خبری از وجود آن ها در&amp;nbsp; PC و XBOX360 نیست!&amp;nbsp;&lt;/p&gt;&lt;p&gt;با همه ی این ها Assassin's Creed II بازی نیست که بتوان از آن انتقاد کرد و فقط باید به دنبال نسخه های 3و4 آن باشیم زیرا داستان در این شماره از بازی تمام نخواهد شد.&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;</description>
					<pubDate>Mon, 8 Feb 2010 14:49:45 GMT</pubDate>
          <comments>http://amiralitorkaman.blogsky.com/Comments.bs?PostID=60</comments>
          <author>امیر علی</author>
          <guid>http://amiralitorkaman.blogsky.com/1388/11/19/post-60/</guid>
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